Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 14634650595540512099 107 GordonOverkill the Sneak (level 5, 0/36 HPs) Began as a Kobold Delver on Jan 27, 2025. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:00:29 (29 turns). GordonOverkill the Sneak (Kobold Delver) Turns: 29, Time: 00:00:29 Health: 0/36 AC: 3 Str: 11 XL: 5 Next: 10% Magic: 5/5 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 5.9 Fighting - Level 2.6 Short Blades - Level 2.4 Dodging - Level 6.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The water moccasin closely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. Your Fighting skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! You have reached level 5! You feel agile. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 mace. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. You die... ... .. ###.##.. ##....... ##..)..... #.<@...... #......... ........... ............ ........[... .......... There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | GordonOverkill the Kobold Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 16 | D:7 | Noticed a water moccasin 23 | D:7 | Killed a water moccasin 24 | D:7 | Reached skill level 5 in Fighting 24 | D:7 | Reached XP level 2. HP: 4/22 MP: 2/2 24 | D:7 | Reached XP level 3. HP: 5/27 MP: 3/3 24 | D:7 | Reached XP level 4. HP: 6/32 MP: 4/4 24 | D:7 | Reached XP level 5. HP: 7/36 MP: 5/5 27 | D:7 | HP: 1/36 [poisoned by a water moccasin] 29 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, fiery_altar_vehumet, mainiacjoe_overflow_tiny_flanked, nzn_random_ring D:6: layout_basic, mainiacjoe_overflow_concentric_impassable, serial_shops, shop, minmay_mini_ossuary D:7: layout_rooms, grunt_temple_overflow_open, minmay_temple_entry_from_below_b, enter_bailey_5, kennysheep_another_room, corner_web_ring Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.9 Short Blades | | 2.6 Dodging | | 2.4 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 2 | || 2 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 3 | 9.3 | Dungeon | 28 | 28 | 0 | 0 | 0 | 3 | 9.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 14 daAuts D:7: 12 daAuts D:5: 1 daAuts