Dungeon Crawl Stone Soup version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 2275185280373425489 740 GordonOverkill the Chopper (level 7, -2/70 HPs) Began as an Oni Delver on Aug 18, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:26 (1205 turns). GordonOverkill the Chopper (Oni Delver) Turns: 1205, Time: 00:05:26 Health: -2/70 AC: 3 Str: 25 XL: 7 Next: 75% Magic: 7/7 EV: 8 Int: 11 God: Gold: 78 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . (100%) e - +4 flail (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . d - +6 ring of strength Will ++... g - ring of willpower Stlth ++ HPRegen 0.31/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -19), enlightened, flying A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - a +4 flail of protection (weapon) Missiles c - 4 poisoned darts f - 2 boomerangs (quivered) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of strength (worn) g - a ring of willpower (worn) Wands d - a wand of digging (3) b - a wand of light (4) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear Potions d - a potion of brilliance {unknown} h - a potion of haste e - a potion of enlightenment j - 2 potions of might {unknown} Skills: - Level 4.0 Fighting + Level 6.4 Axes - Level 2.0 Throwing - Level 1.7 Dodging - Level 3.7 Stealth - Level 4.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 71% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 71% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You sock the water moccasin! Your weapon exudes an aura of protection. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. f -> e - a potion of enlightenment You die... ... ..# ....... #.# ....... ... ........... ## ........#.# ... ####. ....... ..###.## ...#. ....... #....... .....###S...... #>...... .......@....#####....... ........................ ...#.#..####....#...#### ...#.#..####.##......# .....<..........#....# ........†###.##.#....# ####......)...#...#### #.............## #..............# You could see a water moccasin. Vanquished Creatures Edmund (D:6) An orc warrior (D:7) An ogre (D:6) A phantom (D:6) 2 bullfrogs A wight (D:6) A bombardier beetle (D:5) A hound (D:7) 2 orc priests An iguana (D:5) An orc wizard (D:7) 2 adders (D:6) 7 orcs 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | GordonOverkill the Oni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 68 | D:8 | Noticed a troll 68 | D:8 | Noticed an electric eel 101 | D:7 | Noticed a hound 134 | D:7 | Noticed a bullfrog 155 | D:7 | Killed a bullfrog 156 | D:7 | Reached skill level 4 in Axes 156 | D:7 | Reached XP level 2. HP: 17/32 MP: 2/2 156 | D:7 | Reached XP level 3. HP: 20/39 MP: 3/3 156 | D:7 | Reached XP level 4. HP: 25/48 MP: 4/4 294 | D:6 | Noticed Edmund 316 | D:6 | Killed Edmund 317 | D:6 | Reached XP level 5. HP: 30/54 MP: 5/5 511 | D:7 | Reached XP level 6. HP: 56/62 MP: 6/6 512 | D:7 | Noticed an orc warrior 516 | D:7 | Killed an orc warrior 647 | D:6 | Reached skill level 1 in Throwing 647 | D:6 | Reached XP level 7. HP: 53/70 MP: 7/7 801 | D:6 | Reached skill level 5 in Axes 882 | D:6 | Reached skill level 6 in Axes 956 | D:6 | Noticed Jeremiah 1204 | D:5 | HP: 2/70 [water moccasin (8)] 1205 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, minmay_temple_entry_arrows D:6: layout_cave_pools, grunt_decor_arrowhead, nicolae_the_louvre, uniq_jeremiah, uniq_edmund D:7: layout_loops_ring D:8: layout_gridville, erik_lair_island, enter_bailey_5, serial_bayou_ford_a, uniq_erica, uniq_maggie, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 4 6 | 6.4 Evocations | 2 3 4 | 4.0 Throwing | 1 2 | 2.0 Fighting | | 4.0 Dodging | | 1.7 Stealth | | 3.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 19 | 3 | || 22 Headbutt | 4 | 4 | 8 || 16 Flail | | 24 | 35 || 59 Throw: Dart | | 4 | 4 || 8 Boomerang | | | 8 || 8 Evoke: Wand | | 4 | || 4 Use: Scroll | 3 | | || 3 Potion | 1 | | 1 || 2 Stab: Sleeping | 1 | 1 | 1 || 3 Blind | | 3 | || 3 Armour: Robe | 11 | 21 | 26 || 58 Dodge: Dodged | 12 | 8 | 15 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1204 | 1204 | 0 | 358 | 208 | 4 | 301.0 | Dungeon | 1204 | 1204 | 0 | 358 | 208 | 4 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 606 daAuts D:7: 341 daAuts D:5: 216 daAuts D:8: 40 daAuts