Goreval Level 1 of the Dungeon (0, 0, D:1) 12 arrows (2, -1, D:1) a +0 club {don't use} (3, -4, D:1) a +0 club (9, -2, D:1) a +0 club {don't use} (17, -3, D:1) 2 javelins (22, 31, D:1) a +0 short sword (23, -2, D:1) a +0 club {don't use} (37, 23, D:1) a +0 club (40, 37, D:1) a +0 plate armour (46, 37, D:1) 20 poisoned darts {don't use} Level 2 of the Dungeon (1, 9, D:2) a potion of heal wounds (3, 1, D:2) a +0 dagger (still there?) a +0 short sword (still there?) (5, 1, D:2) a +0 hand axe (7, 1, D:2) a +0 club {don't use} a hobgoblin skeleton (8, 0, D:2) a +0 club {don't use} 10 poisoned darts {don't use} a chunk of flesh a hobgoblin skeleton (8, 12, D:2) a +0 club (15, -8, D:2) a +0 dagger (unseen) (16, -9, D:2) a +0 dagger (still there?) a scroll of random uselessness (still there?) (30, -2, D:2) a +0 club {don't use}