Goreval Level 1 of the Dungeon [Shop] Mophysch's Assorted Antiques a potion of haste (300 gold) a potion of curing (90 gold) a +0 mace (90 gold) a +0 pair of boots (135 gold) the +1 ice dragon scales of the Salamander {Harm Rampage rPois rF- rC++ Int-2} (2160 gold) Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (60 gold) a phial of floods (1200 gold) the +3 buckler "Eggaymn" {-Tele Rampage rF+++ Dex-5} (1320 gold) Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:1) a hobgoblin corpse (2, 40, D:1) a +0 dagger 4 stones (5, 4, D:1) a ball python corpse (skeletalised by now) (7, 37, D:1) a +0 short sword (8, 35, D:1) a +0 whip a kobold skeleton (12, 24, D:1) 5 stones (15, 19, D:1) a +0 dagger (16, 25, D:1) a +0 dagger (21, 9, D:1) 7 stones (25, 41, D:1) a +0 dagger a goblin corpse (28, 35, D:1) a frilled lizard corpse (29, 35, D:1) a jackal corpse (34, 34, D:1) a jackal corpse