Goreval Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (3, -2, D:1) a +0 club (5, 12, D:1) a rat skeleton (6, 12, D:1) a hobgoblin corpse (skeletalised by now) (10, -18, D:1) a +0 dagger (11, -18, D:1) a ball python skeleton (13, -10, D:1) a bat skeleton (16, -13, D:1) a quokka skeleton (17, -15, D:1) 5 darts of dispersal (22, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 10, D:1) a +0 dagger a ball python skeleton a goblin skeleton (41, 10, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -3, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (13, 2, D:2) a quokka corpse (skeletalised by now) (17, -5, D:2) a hobgoblin corpse (skeletalised by now) (18, -4, D:2) a +0 dagger (31, -11, D:2) a +0 whip (34, -9, D:2) a +0 dagger a +0 club a +0 plate armour a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, -12, D:2) a frilled lizard skeleton (44, -7, D:2) a bat skeleton (47, -21, D:2) a book of the Senses (55, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse a jackal corpse a jackal corpse (1, -5, D:3) a +0 dagger (6, -13, D:3) an adder corpse