Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 5106456447726085905 144 Goreval the Conjurer (level 5, -7/38 HPs) Began as a Draconian Conjurer on Sept 23, 2024. Was an Initiate of Vehumet. Mangled by dln's ghost (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:45 (2890 turns). Goreval the Conjurer (Draconian Conjurer) Turns: 2890, Time: 00:07:45 Health: -7/38 AC: 5 Str: 9 XL: 5 Next: 5% Magic: 5/9 EV: 11 Int: 21 God: Vehumet [......] Gold: 204 SH: 0 Dex: 9 Spells: 6/9 levels left rFire + . . q - +1 dagger (holy) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ d - ring of protection from fire HPRegen 0.26/turn f - ring of flight MPRegen 0.51/turn %: no passive effects @: attractive, flying A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons q - a +1 dagger of holy wrath (weapon) Jewellery d - a ring of protection from fire (left hand) f - a ring of flight (right hand) j - an amulet of magic regeneration (around neck) Wands g - a wand of polymorph (7) p - a wand of digging (8) Scrolls c - a scroll of amnesia {unknown} e - a scroll of torment {unknown} h - 5 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} n - a scroll of poison {unknown} r - 2 scrolls of summoning {unknown} Potions a - 2 potions of magic b - a potion of haste {unknown} i - 2 potions of resistance {unknown} l - a potion of lignification {unknown} m - a potion of attraction o - a potion of curing {unknown} Skills: + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21100 Temple: D:4-7 Altars: Vehumet The Shining One Shops: D:1 * D:3 = Annotations: D:4 dln's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You fly downwards. There is a stone staircase leading up here. Press: ? - help, Shift-Dir - straight line, f - dln's ghost Aim: dln's ghost (100% to hit) The magic dart hits dln's ghost but does no damage. The hobgoblin shouts! You hear a shout! You hear a bark! Dln's ghost hits you. Dln's ghost completely misses you. Press: ? - help, Shift-Dir - straight line, p - dln's ghost Okay, then. Press: ? - help, v - describe, . - travel Here: dln's ghost The floor. Press: ? - help, Shift-Dir - straight line, p - dln's ghost The searing ray misses dln's ghost. (Press . to maintain the ray.) The searing ray hits dln's ghost. Dln's ghost hits you but does no damage. The searing ray hits dln's ghost. The searing ray hits the hobgoblin. Dln's ghost barely misses you. The searing ray hits dln's ghost but does no damage. The searing ray hits the hobgoblin. You finish channelling your searing ray. Dln's ghost hits you! * * * LOW HITPOINT WARNING * * * You closely miss dln's ghost. Your tail-slap misses dln's ghost. Dln's ghost hits you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line The searing ray hits dln's ghost but does no damage. The searing ray hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. (Press . to maintain the ray.) Dln's ghost hits you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Dln's ghost hits you! You die... #### ..# #.# #@# #W# #†# #.# #.# #.# #.#### #<...# #....# You could see dln's ghost. Vanquished Creatures A statue (D:3) Robin (D:3) 2 adders (D:1) 8 orcs (D:3) 7 ball pythons 2 bats 3 endoplasms 2 giant cockroaches 21 goblins 8 hobgoblins 4 jackals (D:1) 9 kobolds 2 frilled lizards (D:1) 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | You fall into a shaft and drop 1 floor! 90 | D:2 | Found a glowing golden altar of the Shining One. 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 301 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:1 | Found Ziuvyat's General Store. 892 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1842 | D:3 | Reached XP level 4. HP: 29/33 MP: 1/7 2009 | D:3 | Found a faded altar of an unknown god. 2265 | D:3 | Reached skill level 5 in Conjurations 2335 | D:3 | Found a runed translucent gate. 2346 | D:3 | Found a runed translucent gate. 2439 | D:3 | Found a runed translucent gate. 2441 | D:3 | Noticed dln's ghost (amateur GrFi) 2479 | D:3 | Found Gieghup's Jewellery Shop. 2500 | D:3 | Noticed Robin 2513 | D:3 | Killed Robin 2657 | D:3 | Found a radiant altar of Vehumet. 2657 | D:3 | Noticed a charred statue 2662 | D:3 | Killed a charred statue 2663 | D:3 | Reached XP level 5. HP: 33/38 MP: 6/9 2685 | D:3 | Became a worshipper of Vehumet 2889 | D:4 | HP: 1/38 [dln's ghost (9)] 2890 | D:4 | Mangled by dln's ghost Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_shops, shop, patterned_corridor D:2: layout_rooms, basic_altar, minmay_ruptured D:3: layout_loops_ring, vehumet_statue, gammafunk_ghost_necromancy, serial_shops, nicolae_shop_back_alley_shop, chequers_ecumenical_altar_simple, hangedman_decor_opposing, uniq_robin D:4: layout_basic, mainiacjoe_overflow_alcove_2, fedhas_altar_4, slow_altar_2, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.7 Conjurations | 5 | 5.3 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 40 | || 40 Tailslap | 3 | 3 || 6 Rapier | 12 | 13 || 25 Dagger | | 13 || 13 Cast: Magic Dart | 72 | 39 || 111 Searing Ray | 1 | 4 || 5 Use: Potion | | 1 || 1 Armour: Skin | 70 | 34 || 104 Dodge: Dodged | 41 | 31 || 72