Goreval Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, -8, D:1) a quokka corpse (skeletalised by now) (17, -35, D:1) a ball python corpse (skeletalised by now) (18, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, -37, D:1) a +0 short sword (23, -35, D:1) a rat corpse (skeletalised by now) (25, -12, D:1) a +0 helmet (27, -38, D:1) a +0 dagger a +0 club (28, -38, D:1) a +0 whip (41, -35, D:1) a +0 flail (42, -29, D:1) a bat skeleton (45, -5, D:1) a rat corpse (skeletalised by now) (49, 9, D:1) a +0 sling (54, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 rapier of draining (unseen) (3, -6, D:2) 2 stones (6, 20, D:2) a +0 dagger (8, 2, D:2) an adder corpse (12, 17, D:2) a ball python corpse (13, 18, D:2) a +0 leather armour (15, -4, D:2) the felid corpse of Natasha (17, -4, D:2) a +0 hand axe (17, -3, D:2) an adder corpse (18, 2, D:2) a +0 short sword