Goreval Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -45, D:1) a flux talisman (14, -36, D:1) a bat skeleton (15, -15, D:1) a +0 ring mail (22, -11, D:1) a +0 leather armour (24, -41, D:1) a ball python skeleton (29, -26, D:1) a quokka corpse (skeletalised by now) (35, -13, D:1) a +0 ring mail (36, -17, D:1) a +0 whip (36, -7, D:1) 2 poisoned darts (38, -40, D:1) a +0 short sword 2 stones a kobold skeleton (43, -32, D:1) a +0 ring mail (51, -47, D:1) a +0 spear (54, -19, D:1) a +0 dagger (60, -2, D:1) a +2 whip of freezing (62, -19, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 short sword (1, 1, D:2) a +0 robe (4, 13, D:2) a +0 spear (8, 17, D:2) a giant cockroach corpse (21, -3, D:2) a +0 club a +0 club a kobold corpse (22, 4, D:2) a +0 dagger a goblin corpse (26, 5, D:2) a stone