Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16887306361696056518 28 Goreval the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Apr 14, 2025. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:01:40 (1736 turns). Goreval the Conjurer (Draconian Conjurer) Turns: 1736, Time: 00:01:41 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 0% Magic: 0/6 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour h - a scarf of shadows Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} Potions a - 2 potions of magic e - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} g - a potion of haste {unknown} Skills: + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10264 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a bombardier beetle (moderately wounded, 87% to hit) The searing ray hits the bombardier beetle. (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You take 5 damage, and have 18/26 hp. You now have 0/6 mp. Without enough magic to sustain it, your searing ray dissipates. The liquid fire burns you! You take 4 damage, and have 14/26 hp. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! You see here a wand of roots (9). You take 2 damage, and have 12/26 hp. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle completely misses you. You take 3 damage, and have 9/26 hp. You hit the bombardier beetle but do no damage. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/26 hp. Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You take 3 damage, and have 4/26 hp. You now have 0/6 mp. You hit the bombardier beetle but do no damage. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/26 hp. You barely miss the bombardier beetle. The liquid fire burns you! You die... ####.# ####....##. .# ###....#####. .# #<.†.......... .# ##...........######.### #.....##.###.........# #.........##.........# ##..................?.# ................/@B.†.# ####....................# #............%.....#.# #.........########## #.........# #.........# #.........# #.........# ####........ You could see a bombardier beetle. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs An endoplasm (D:1) 2 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 410 | D:1 | Learned a level 2 spell: Searing Ray 516 | D:1 | Found Ryffur's Weapon Shoppe. 516 | D:1 | Noticed a +0 great mace 519 | D:1 | Noticed a +0 demon whip 1704 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1735 | D:2 | HP: 1/26 [burnt (3)] 1736 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 472 Tailslap || 119 Unarmed || 1 Cast: Magic Dart || 46 Searing Ray || 2 Armour: Skin || 10 Dodge: Dodged || 13