Goreval Level 1 of the Dungeon [Shop] Nosuowiovu's Jewellery Boutique an amulet of regeneration (390 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) a +4 ring of protection (468 gold) a ring of ice (325 gold) a storm talisman (1040 gold) an amulet of regeneration (390 gold) a ring of flight (227 gold) the ring of the Gnashing Gods {MP+9 Dex+5} (487 gold) [ring of magical power] Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). a ring of protection from cold (325 gold) a +6 ring of strength (468 gold) [Shop] Bext's Antique Armour Boutique a +0 robe (11 gold) a +0 leather armour (34 gold) the +0 scale mail "Taxkov" {Str+3} (294 gold) Str+3: It affects your strength (+3). a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) a +0 pair of gloves (76 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) [Shop] Syotikk's Assorted Antiques a scroll of teleportation (72 gold) a scroll of teleportation (72 gold) a +0 long sword (84 gold) the +8 demon trident "Rift" {distort, reach+} (2028 gold) a potion of ambrosia (192 gold) a ring of positive energy (480 gold) a potion of ambrosia (192 gold) a scroll of fear (96 gold) a +0 short sword (72 gold) a +2 dagger of venom (345 gold) [Shop] Curghoa's Armour Shoppe a +0 plate armour (253 gold) a +0 plate armour (253 gold) a +0 chain mail (49 gold) the +1 troll leather armour of Twilight {rC+ rN+ Regen+} (420 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 robe (7 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) (0, 0, D:1) a frilled lizard skeleton (1, 7, D:1) a +0 dagger a bat skeleton (9, 18, D:1) a +0 dagger (11, 13, D:1) a ball python skeleton (13, -2, D:1) a rat skeleton (14, 24, D:1) a +5 ring of evasion (25, 9, D:1) 3 stones (26, 10, D:1) 4 stones a goblin corpse (skeletalised by now) (32, 23, D:1) a +0 dagger of draining a goblin skeleton (35, 3, D:1) a +0 mace 6 stones a hobgoblin skeleton (35, 4, D:1) 6 stones a hobgoblin skeleton (40, 25, D:1) a +0 dagger (41, 24, D:1) a bat corpse (skeletalised by now) (44, 24, D:1) a bat corpse (skeletalised by now) (45, 28, D:1) a +0 short sword 5 stones (50, 8, D:1) a rat skeleton a ball python skeleton (51, 22, D:1) 8 stones (58, 22, D:1) a hobgoblin corpse (skeletalised by now) (58, 45, D:1) a +0 whip a kobold corpse (skeletalised by now) (63, 30, D:1) a quokka corpse (skeletalised by now) (63, 48, D:1) 6 stones Level 2 of the Dungeon (1, -8, D:2) a +0 dagger (8, -10, D:2) a +0 dagger (8, 7, D:2) a +0 robe (9, -4, D:2) a ring of protection from cold (12, -9, D:2) a hobgoblin corpse (skeletalised by now) (14, 10, D:2) a hobgoblin corpse (skeletalised by now) (15, -9, D:2) a frilled lizard corpse (skeletalised by now) (17, -7, D:2) an amulet of reflection (17, 11, D:2) a frilled lizard corpse (skeletalised by now) (17, 15, D:2) a rat corpse (skeletalised by now) (19, -8, D:2) a +0 mace (20, -3, D:2) a jackal skeleton (20, 9, D:2) 6 stones (20, 17, D:2) a +0 long sword (21, -6, D:2) 6 stones (21, -1, D:2) a jackal skeleton (21, 18, D:2) a +0 leather armour (22, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -1, D:2) a ball python skeleton (25, 4, D:2) a +5 ring of evasion (32, -8, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (8, -9, D:3) a +0 club (9, -8, D:3) a +0 war axe (15, 0, D:3) a frilled lizard skeleton (18, 18, D:3) an adder skeleton (21, -18, D:3) a ring of protection from fire (21, 1, D:3) a +5 ring of evasion (24, -16, D:3) a potion of attraction (24, -14, D:3) a scroll of amnesia (26, -17, D:3) a scroll of poison (26, -15, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (26, -13, D:3) a potion of heal wounds (27, -17, D:3) a +0 plate armour (29, 8, D:3) a +0 dagger a +0 robe (29, 11, D:3) a quokka skeleton (35, -24, D:3) a hobgoblin corpse (skeletalised by now) (35, 10, D:3) a +0 chain mail (40, 14, D:3) a +0 robe (46, -9, D:3) 3 stones (56, 3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (2, -3, D:4) 6 stones a +0 whip an orc skeleton (2, -2, D:4) 2 poisoned darts a +0 trident an orc skeleton (2, 22, D:4) an amulet of reflection (3, -2, D:4) a +0 dagger a goblin skeleton (7, 24, D:4) a ball python corpse (skeletalised by now) (8, 23, D:4) a +0 trident (20, 28, D:4) a +0 dagger a stone (21, 0, D:4) a hobgoblin skeleton (28, 7, D:4) a +0 quarterstaff (30, -10, D:4) 4 stones (38, -2, D:4) a hound skeleton (40, 2, D:4) 3 stones (41, 0, D:4) a +0 short sword (42, 0, D:4) an adder skeleton (43, -7, D:4) 7 stones (44, -1, D:4) a +0 dagger a +0 robe an orc skeleton (44, 0, D:4) a hobgoblin skeleton (45, 0, D:4) a +0 dagger a +0 robe an orc skeleton (47, -7, D:4) 5 stones (48, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (54, 4, D:4) a +0 club (54, 5, D:4) a +0 dagger (54, 6, D:4) a +0 short sword (54, 7, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (4, 6, D:5) a +0 quarterstaff (4, 7, D:5) 8 gold pieces (5, 7, D:5) a +0 leather armour (5, 14, D:5) a potion of resistance (6, 6, D:5) a scroll of vulnerability (6, 7, D:5) 13 gold pieces (7, 3, D:5) an adder skeleton (10, 15, D:5) 6 stones (11, 0, D:5) a +0 club (11, 23, D:5) a +0 club an orc skeleton (12, 2, D:5) 4 javelins (12, 33, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 26, D:5) 4 stones (14, 26, D:5) a +0 buckler (21, 15, D:5) a +0 giant club (30, 3, D:5) a hound corpse (skeletalised by now) (31, 35, D:5) a +4 ring of slaying (34, 28, D:5) a +0 chain mail (36, -11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 flail (1, -1, D:6) a bullfrog corpse (2, -1, D:6) a +0 trident