Goreval Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -5, D:1) a frilled lizard corpse (skeletalised by now) (4, -7, D:1) a +0 dagger (10, -8, D:1) a +0 whip (11, -2, D:1) a +0 dagger a kobold skeleton (15, 6, D:1) a bat skeleton (27, -5, D:1) a +0 leather armour (29, -12, D:1) a +0 robe (38, -12, D:1) a +0 pair of boots (41, -5, D:1) a ball python corpse (skeletalised by now) (42, -5, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (44, -7, D:1) a bat corpse (skeletalised by now) (47, 16, D:1) a +0 dagger a rat corpse (skeletalised by now) (49, 4, D:1) 3 stones (51, 4, D:1) 3 stones (51, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ring of see invisible