Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 3577225281043939535 154 Goreval the Conjurer (level 5, -7/31 HPs) Began as an Octopode Conjurer on Apr 22, 2025. Mangled by a crocodile (15 damage) ... in a sewer. The game lasted 00:06:03 (2906 turns). Goreval the Conjurer (Octopode Conjurer) Turns: 2906, Time: 00:06:04 Health: -7/31 AC: 1 Str: 6 XL: 5 Next: 36% Magic: 0/9 EV: 12 Int: 22 God: Gold: 72 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . m - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 72 gold pieces. Inventory: Hand Weapons d - a +3 short sword Magical Staves m - a staff of conjuration (weapon) p - a staff of fire Scrolls b - 2 scrolls of identify {unknown} c - a scroll of noise {unknown} f - a scroll of poison {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of silence {unknown} j - 3 scrolls of fog {unknown} n - a scroll of vulnerability {unknown} q - a scroll of teleportation {unknown} s - 2 scrolls of blinking {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} i - 3 potions of heal wounds {unknown} k - 2 potions of mutation {unknown} l - a potion of curing {unknown} o - a potion of ambrosia {unknown} r - a potion of attraction {unknown} t - a potion of enlightenment Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations * Level 2.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 21% N/A 13% 3 Dazzling Flash Hex/Fire 6% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 38% 4 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15501 Sewer (1/1) Zot: 5587 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a crocodile (77% to hit) Okay, then. Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (water, 77% to hit) You feel a surge of power! The searing ray hits the crocodile! (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! Floosh! You take 2 damage, and have 29/31 hp. You now have 7/9 mp. The crocodile bites you. The crocodile drags you backwards! Floosh! You take 2 damage, and have 27/31 hp. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, moderately wounded, 77% to hit) You feel a surge of power! The searing ray hits the crocodile. (Press . to maintain the ray.) The crocodile closely misses you. You now have 5/9 mp. The searing ray hits the crocodile! The crocodile bites you. The crocodile drags you backwards! Floosh! Found a fuming orange potion. You take 4 damage, and have 23/31 hp. You now have 4/9 mp. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, heavily wounded, 77% to hit) You feel a surge of power! The searing ray hits the crocodile! (Press . to maintain the ray.) The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Floosh! You take 15 damage, and have 8/31 hp. MY FAVORITE EYEBALLS!! You now have 2/9 mp. Okay, then. Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (water, severely wounded, 77% to hit) You feel a surge of power! The searing ray hits the crocodile. (Press . to maintain the ray.) The crocodile bites you! You die... ##.~.## ##.~.## ##~.~## ##≈####~####≈## ##~## #≈# #.!.# #≈# #~# #≈# !∩! #≈# #~# #≈# .!. #≈# #~# ##≈## #.# ##≈## ##~## ##.~.###~###)~.## ##...## .####..~..##≈##.....####~....# .~~~~~....~≈≈≈@l~.∩.~)~~~~..~~# ..####..~..#####~.~..####..~..# ##...## ##~.~## ##~.~## ##~## ##)## ##### #~# #~# #~# #~# ##~## ##~## ##.~~## ##~~~## #.....#####~....# You could see a crocodile. Vanquished Creatures 5 adders 2 river rats 5 ribbon worms 10 ball pythons 5 bats 7 endoplasms 5 giant cockroaches 2 goblins 6 hobgoblins 2 jackals (D:2) 14 kobolds 4 quokkas A frilled lizard (D:1) 9 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goreval the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 5/17 MP: 3/5 172 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:1 | Reached XP level 3. HP: 18/21 MP: 4/6 1714 | D:2 | Reached skill level 5 in Conjurations 1904 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/8 1909 | D:2 | Learned a level 4 spell: Fulminant Prism 2358 | D:3 | Found a faded altar of an unknown god. 2385 | D:3 | Found a hide-covered altar of Uskayaw. 2397 | D:3 | Reached skill level 1 in Alchemy 2476 | D:3 | Found a glowing drain. 2495 | Sewer | Entered a sewer 2499 | Sewer | Reached XP level 5. HP: 31/31 MP: 5/9 2898 | Sewer | Noticed a crocodile 2906 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, serial_bayou_pond_d D:2: layout_basic, minmay_cut_off D:3: layout_loops_corners, mainiacjoe_overflow_big_doors, lemuel_crystal_altar, basic_ecumenical_altar, gup_sewer_entry_bubbles Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.4 Alchemy | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 8 | || 8 Tentacles | 2 | 9 || 11 Constrict | 4 | 7 || 11 Staff | 2 | 19 || 21 Cast: Magic Dart | 61 | 52 || 113 Searing Ray | 4 | 8 || 12 Stab: Sleeping | 1 | || 1 Armour: Skin | 5 | 18 || 23 Dodge: Dodged | 5 | 9 || 14