Gorg Level 1 of the Dungeon (0, 0, D:1) a +0 mace (15, 5, D:1) 16 stones (19, 3, D:1) 19 stones (21, -13, D:1) a +0 dagger (22, -16, D:1) 20 bolts (29, -28, D:1) a +0 leather armour (40, -20, D:1) a +0 club (53, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (8, 10, D:2) a +0 dagger (20, -13, D:2) 22 stones (25, -7, D:2) a +0 club (27, -24, D:2) 20 bolts (32, -4, D:2) a +0 mace (44, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 22, D:3) 22 stones (11, 20, D:3) a hobgoblin corpse (skeletalised by now) (12, 6, D:3) a +0 leather armour (13, -7, D:3) a +0 hunting sling (13, 19, D:3) a stone (14, 19, D:3) a tomahawk (15, 17, D:3) a rat corpse (skeletalised by now) (15, 19, D:3) a stone (15, 20, D:3) a stone (16, 20, D:3) a +0 dagger (16, 21, D:3) a howler monkey corpse (skeletalised by now) (17, 20, D:3) a tomahawk (20, 21, D:3) a +0 trident 2 tomahawks a +0 ring mail (21, -2, D:3) a +0 ring mail a +0 robe (24, 16, D:3) 23 stones (30, 14, D:3) a +0 club (33, 10, D:3) a stone (35, -5, D:3) a +0 falchion (37, 5, D:3) 21 stones (37, 10, D:3) a +0 short sword (38, 5, D:3) a +0 chain mail (40, 3, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of protection from magic (1, -7, D:4) a +0 scythe (unseen) (5, -2, D:4) 11 gold pieces (7, 8, D:4) 23 sling bullets (11, 7, D:4) a +0 spear