Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 13280287426992738209 39 GorkyZ the Ducker (level 3, -6/26 HPs) Began as a Djinni Hedge Wizard on Nov 23, 2022. Mangled by Terence ... wielding a +0 morningstar (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1714 turns). GorkyZ the Ducker (Djinni Hedge Wizard) Turns: 1714, Time: 00:04:30 Health: -6/26 AC: 2 Str: 9 XL: 3 Next: 67% Gold: 34 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 2 throwing nets Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery n - a ring of ice Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of acquirement {unknown} g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions i - a potion of resistance {unknown} j - a potion of magic {unknown} k - a potion of curing l - a potion of might {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc 24% N/A 9% 2 c - Call Imp Summ 12% N/A 9% 2 d - Slow Hex 48% N/A 5% 1 e - Conjure Flame Conj/Fire 12% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 17% 3 g - Shock Conj/Air 48% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence completely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence barely misses you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence misses you. Terence attacks as you move away! Terence hits you with a +0 morningstar! You die... ## . #.. ##.. ..# ...### ..# ## ## #...). ".##... .. #..#.. .....## #. #..#.##....... #. #.......# #. #....@@.# #####. #.##.##.# #...). #.......# #.###. .....##.#### ######.#### #### #.#######......##.. ....#......##......##.# ...........#............. ......#.##.####.....###.# ####.##.##.# #.....# #.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 7 ball pythons (D:1) 3 bats (D:1) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) A plant (D:1) 3 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GorkyZ the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | GorkyZ set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 243 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 516 | D:1 | Found a faded altar of an unknown god. 1015 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1015 | D:1 | Learned a level 1 spell: Shock 1698 | D:2 | Noticed Terence 1714 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, shapermc_ecumenical_altar_ellora, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_split, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2 D:2: layout_loops_cross, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.8 Dodging | | 2.9 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 52 Shock || 15 Armor: Robe || 1 Dodge: Dodged || 17