GotenAND Level 1 of the Dungeon (2, 6, D:1) a +0 robe (17, 2, D:1) a +0 whip (19, 35, D:1) a +1 spear of flaming (23, 39, D:1) a +0 leather armour (27, 14, D:1) a +0 spear (28, 4, D:1) a +0 dagger (34, 28, D:1) a +0 club (36, 25, D:1) a +0 whip (40, 23, D:1) a +0 club (41, 5, D:1) a cursed -1 short sword (41, 18, D:1) a +0 club (42, 40, D:1) a +0 ring mail (47, 39, D:1) 2 stones (47, 42, D:1) 14 sling bullets (49, 37, D:1) a stone (50, 29, D:1) 21 stones (51, 36, D:1) a stone (53, 40, D:1) 24 sling bullets (55, 5, D:1) 20 stones (58, 54, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +2 centaur barding (2, -35, D:2) a +0 club (2, -33, D:2) a +0 club (5, -35, D:2) an uncursed amulet of inaccuracy an uncursed ring of teleportation (7, -45, D:2) a +0 club (10, 9, D:2) a +0 spear a +0 dagger (11, 9, D:2) a +0 club (12, 9, D:2) a +0 halberd a +0 war axe (18, -27, D:2) 14 arrows (20, -26, D:2) a +0 whip (28, -45, D:2) 23 stones (30, -29, D:2) a +0 war axe (31, -37, D:2) a +0 club (32, -39, D:2) a +0 dagger (32, -38, D:2) a stone a +0 dagger (34, -39, D:2) a +0 dagger 3 stones (34, -32, D:2) 19 sling bullets (38, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 6, D:3) Sif Muna's Tome of Calling Spells Type Level a - Summon Small Mammal Summoning 1 (5, 21, D:3) a +0 robe (5, 30, D:3) a +0 hand axe (14, -5, D:3) 22 arrows (14, 9, D:3) a +1 dagger of venom (17, 10, D:3) a stone (17, 11, D:3) a +0 club (18, 10, D:3) 2 stones (19, 9, D:3) a stone (19, 10, D:3) a stone (30, -18, D:3) a +0 giant spiked club (31, 36, D:3) a +0 club a +0 leather armour (32, 25, D:3) a +0 hand axe (32, 36, D:3) a +0 morningstar (33, 22, D:3) a +0 ring mail (35, 18, D:3) a +0 hunting sling (38, 39, D:3) 15 arrows (49, 9, D:3) a +0 ring mail (50, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a cursed -1 club a +0 leather armour (1, 43, D:4) 18 arrows (4, 28, D:4) 14 poisoned needles (19, 26, D:4) a +0 spear (19, 37, D:4) a +0 blowgun (25, 19, D:4) a wand of flame (7) (26, 28, D:4) a +1 dire flail of protection a +0 scale mail a +0 hand axe (26, 29, D:4) a +0 leather armour a +0 club a +0 leather armour (26, 30, D:4) a +0 hand axe a +0 leather armour of cold resistance (28, 28, D:4) a +0 flail (28, 29, D:4) a +0 dagger a +0 leather armour (28, 30, D:4) a +0 war axe (30, 19, D:4) an uncursed ring of flight (38, 16, D:4) a +0 club (42, 17, D:4) a +0 short sword a +0 chain mail a cursed -3 flail a +0 chain mail (43, 17, D:4) a +0 dagger a +0 ring mail (44, 17, D:4) a +0 chain mail (46, 7, D:4) a +0 falchion a +0 leather armour (50, 2, D:4) a +0 dagger (56, 3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -11, D:5) a +0 ring mail (3, -33, D:5) a +0 leather armour a +3 rapier of protection (8, -50, D:5) a cursed +0 quarterstaff (8, -49, D:5) a +0 hunting sling (8, -46, D:5) a +0 blowgun (9, -45, D:5) the +5 trident "Emitz" {holy, rElec Int+9 Dex-4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+9). It affects your dexterity (-4). It insulates you from electricity. It lets you see invisible. (9, -13, D:5) a +0 club (27, -2, D:5) a +0 hunting sling (34, -37, D:5) a +0 shield (34, 2, D:5) a +0 short sword (48, -45, D:5) a +0 short sword a +0 leather armour (48, -20, D:5) 16 arrows (49, -46, D:5) a +0 dagger a +1 robe of the Archmagi (53, -43, D:5) a +0 dagger (67, -23, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -1, D:6) a +0 dagger a cursed +0 robe (10, -10, D:6) a +0 leather armour (18, -17, D:6) a +0 giant spiked club (19, -10, D:6) 8 poisoned needles (29, -3, D:6) 13 stones (40, -6, D:6) a +0 short sword (40, -4, D:6) 16 stones (47, -18, D:6) a +0 leather armour (49, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -2 shortbow 22 arrows (2, -7, D:7) a +0 buckler (2, -4, D:7) a +0 ring mail (4, 1, D:7) an arrow (6, -34, D:7) 10 bolts (6, 2, D:7) an arrow (19, -39, D:7) a +0 dagger a +0 robe (20, -40, D:7) a tomahawk (20, -39, D:7) 3 tomahawks a +0 scale mail a cursed -2 dagger a +0 robe a +0 flail (21, -39, D:7) a +0 scale mail (27, -26, D:7) a +0 shortbow 21 arrows (27, -21, D:7) a +0 robe of positive energy (33, -27, D:7) an arrow (42, -27, D:7) the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (44, -30, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) 4 stones (2, -10, D:8) a +0 great mace (11, -4, D:8) a scroll of random uselessness (13, 0, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (25, 12, D:8) a necrophage corpse (skeletalised by now) (28, 12, D:8) an arrow (29, 11, D:8) an arrow (30, 5, D:8) an arrow (30, 6, D:8) a cursed -1 shortbow 10 arrows (36, 4, D:8) 9 arrows (39, -2, D:8) an orc skeleton (39, 3, D:8) 12 arrows (40, -3, D:8) a +0 glaive a +0 plate armour (40, -2, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 20, D:8) 11 stones (47, 6, D:8) a gnoll skeleton (48, 6, D:8) a +0 whip a +0 robe (48, 7, D:8) a +0 halberd (49, 3, D:8) a +3 mace a +0 robe (49, 7, D:8) a +0 spear (50, 3, D:8) a +0 great sword a +0 robe a +2 hand axe of freezing a +0 robe (51, 3, D:8) a +0 hand axe a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident (unseen) (11, -1, Bailey) a +0 spear a +0 chain mail an orc skeleton (11, 0, Bailey) a +0 spear an orc skeleton (11, 1, Bailey) a +0 trident a +0 ring mail an orc skeleton (12, -2, Bailey) a +0 spear an orc skeleton (12, -1, Bailey) a +0 trident a +0 chain mail (12, 0, Bailey) a +0 halberd (12, 1, Bailey) a +0 trident a +0 chain mail a +0 spear a +0 ring mail an orc skeleton (13, -2, Bailey) a +0 halberd an orc skeleton (13, -1, Bailey) a +0 trident (13, 1, Bailey) a +0 war axe an orc corpse (14, -1, Bailey) a +0 halberd