Gottschkopf Level 1 of the Dungeon (0, 0, D:1) 16 arrows (6, -12, D:1) a +0 helmet (6, 8, D:1) a +0 dagger (8, 11, D:1) a +0 club a +0 whip (12, 30, D:1) a +0 club (13, 31, D:1) 2 stones (14, 29, D:1) a +0 club a +0 whip (14, 31, D:1) a stone (16, 17, D:1) 4 needles of paralysis (21, -5, D:1) a +0 leather armour (23, -10, D:1) a +0 club (30, 20, D:1) a cursed -1 spear (41, 24, D:1) 2 stones (41, 27, D:1) a +0 dagger (41, 29, D:1) a cursed +0 club (59, -23, D:1) a +0 club (65, -20, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -13, D:2) 15 arrows (4, 12, D:2) a +0 dagger a +0 animal skin (10, -7, D:2) a +0 club (13, 26, D:2) a cursed +0 helmet (14, 6, D:2) a +0 dagger (16, -4, D:2) a +0 mace (16, 4, D:2) a +0 hand axe (18, -5, D:2) a +0 scale mail (24, -7, D:2) a +0 hand axe (34, 2, D:2) a +0 rapier (48, 17, D:2) a +0 dagger (48, 23, D:2) a -3 ring of evasion (49, 6, D:2) a +0 club (54, -7, D:2) a +0 trident (55, -1, D:2) 26 arrows (58, -2, D:2) a stone (59, -8, D:2) a stone (59, -5, D:2) a stone (59, -4, D:2) a stone (60, -7, D:2) a stone Level 3 of the Dungeon (6, 21, D:3) 17 sling bullets (12, 27, D:3) 20 stones (16, 15, D:3) 10 arrows (19, 21, D:3) a +0 spear a +0 chain mail (20, 22, D:3) a +0 club a +0 spear (24, 45, D:3) a +0 leather armour (25, 12, D:3) a +0 leather armour (45, 5, D:3) a +0 trident (46, 14, D:3) a +0 mace a +0 chain mail (51, 16, D:3) 13 stones (51, 38, D:3) a +0 club a +0 scale mail (52, 29, D:3) a poisoned needle (52, 30, D:3) a +0 whip a +0 blowgun 11 poisoned needles (58, 37, D:3) 2 stones (59, 28, D:3) a +0 rapier (59, 35, D:3) a stone (60, 33, D:3) 2 stones Level 4 of the Dungeon [Shop] Rehapriz's Antique Weapon Shoppe a +0 great sword (136 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1106 gold) It protects you from negative energy. a +4 longbow of flaming (632 gold) the +5 arbalest of Reapportionment {freeze, rPois MR+ Int+2} (1136 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. a +0 war axe (73 gold) a +0 shortbow (63 gold) the +4 rapier of Scorn {pierce, +Rage rElec} (913 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you go berserk. a +0 quarterstaff (84 gold) (0, 0, D:4) 9 stones (1, 1, D:4) a +0 long sword (5, 23, D:4) 25 arrows (6, 16, D:4) 19 stones (12, 17, D:4) a +0 halberd (15, 42, D:4) 2 needles of confusion (21, 17, D:4) 21 stones (23, 17, D:4) 12 poisoned needles (23, 38, D:4) a +0 dagger (36, 38, D:4) a +0 war axe (38, 41, D:4) a +0 mace (39, 41, D:4) a +1 short sword of flaming Level 5 of the Dungeon (0, 0, D:5) 30 stones (0, 9, D:5) 15 stones (17, -8, D:5) 12 stones (26, 15, D:5) a +0 whip (29, -8, D:5) a cursed -2 dagger (29, 1, D:5) 23 stones (34, 4, D:5) a +0 hand axe (35, 1, D:5) a +0 ring mail (35, 4, D:5) a +0 dagger a +0 robe (37, 5, D:5) a +0 dagger of flaming a +0 ring mail (43, 16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 17 arrows (6, 3, D:6) a +0 long sword (8, 8, D:6) 18 bolts (14, -16, D:6) 19 stones (23, 1, D:6) 20 stones (25, -7, D:6) a +0 flail (27, -9, D:6) a +0 whip (28, -5, D:6) 22 stones (36, -21, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 2 potions of degeneration (8, 26, D:7) a hound corpse