Gottschkopf Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -36, D:1) a +0 club (3, 11, D:1) 15 arrows (10, -35, D:1) 10 poisoned needles (10, -3, D:1) a +0 club (13, -41, D:1) 19 bolts (13, -31, D:1) a +0 short sword (14, -15, D:1) a +0 dagger (24, -39, D:1) a +0 robe (24, -36, D:1) a +0 hand axe (28, -18, D:1) a +0 club (30, -31, D:1) a +0 club (39, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -13, D:2) a +0 club (15, -13, D:2) 17 sling bullets (20, -14, D:2) a throwing net (31, 8, D:2) a +0 dagger (38, 14, D:2) a +0 large shield (39, -17, D:2) a +0 halberd (40, -19, D:2) a +0 whip (43, 4, D:2) 21 arrows (44, 12, D:2) a +0 ring mail (45, 5, D:2) 5 needles of paralysis Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 19, D:3) a +0 club (4, 23, D:3) a +0 club (5, 38, D:3) a +0 spear (11, 8, D:3) a cursed +0 club (12, 9, D:3) a +0 dagger (23, 19, D:3) 32 sling bullets (26, 17, D:3) a +0 short sword (31, 1, D:3) 3 javelins (31, 15, D:3) a +0 club (35, 29, D:3) a +0 pair of gloves (45, 30, D:3) a +0 robe (50, 32, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (2, 7, D:4) 17 arrows (12, -3, D:4) a +0 mace (12, 27, D:4) a +0 whip a +0 leather armour (13, -2, D:4) a +0 dagger a +0 robe a +0 hand axe a cursed +0 leather armour (13, 40, D:4) a +0 pair of gloves (19, 1, D:4) 11 bolts (30, -9, D:4) 25 sling bullets (40, 18, D:4) a +0 robe (42, 12, D:4) a +0 pair of gloves (45, 25, D:4) a +0 hand axe a +0 leather armour (46, 25, D:4) a +0 falchion (48, 38, D:4) a +0 hand axe (49, -5, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (2, -6, D:5) a +0 club a +0 robe (3, -3, D:5) a scroll of random uselessness (14, 4, D:5) a +0 mace a +0 hand axe a +2 chain mail of cold resistance a +0 hand axe (14, 5, D:5) a +0 hand axe (25, 40, D:5) a +0 scale mail (36, 19, D:5) 19 arrows Level 6 of the Dungeon (12, 10, D:6) a +0 dire flail a +0 robe (14, -14, D:6) a +0 shortbow 15 arrows (18, 17, D:6) a +0 robe (21, 7, D:6) a +0 giant club (24, 16, D:6) a -3 ring of evasion (24, 19, D:6) a +0 giant club (44, -3, D:6) a +0 giant club (50, 26, D:6) a +0 giant club (50, 28, D:6) 5 arrows (55, 7, D:6) a +4 quarterstaff of chaos (57, 6, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a cursed +0 morningstar (6, -52, D:7) 28 arrows (13, -60, D:7) a +0 hand axe a +0 animal skin (13, -32, D:7) a +0 mace (13, -31, D:7) a +0 dagger (14, -30, D:7) a +0 leather armour (16, -12, D:7) 10 sling bullets (18, -62, D:7) a +0 dagger a +0 robe (20, -60, D:7) a cursed +0 trident a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 mace (26, -45, D:7) a scroll of random uselessness (43, -46, D:7) a -3 ring of strength (43, -1, D:7) a +0 morningstar (44, -34, D:7) a +0 war axe (48, -54, D:7) a +0 dagger a +0 flail (48, -53, D:7) a +0 dagger a +0 robe (48, -52, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, -9, D:7) a +0 shortbow 9 arrows (52, -34, D:7) a +0 ring mail (53, -12, D:7) an arrow (55, -46, D:7) a +0 trident a +0 chain mail (55, -13, D:7) 3 arrows (59, -45, D:7) a +0 dagger a +0 dagger a +0 dagger a +0 scale mail (64, -58, D:7) 13 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (0, 3, D:8) a +0 ring mail (2, 16, D:8) a +0 spear (2, 18, D:8) a +0 spear a +0 spear (3, 18, D:8) a +0 spear (3, 19, D:8) a +0 shortbow (6, -8, D:8) a +0 plate armour (13, 14, D:8) a +0 plate armour a +0 mace (13, 15, D:8) a +0 hand axe (14, -9, D:8) 7 javelins (14, -5, D:8) a +0 scale mail a +0 hand axe (15, 15, D:8) a +0 club a +0 robe (15, 27, D:8) a +0 dagger a +0 ring mail a +0 mace a +0 robe (16, 16, D:8) a +0 mace (16, 17, D:8) a +0 chain mail a +0 glaive (16, 18, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (17, -3, D:8) a +1 dagger a +0 robe a +0 scimitar of flaming a +0 robe (18, 24, D:8) a +0 falchion (22, 0, D:8) the +6 war axe of Raarymer {freeze, +Rage MP+9 Str+6 Dex-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-2). It affects your magic capacity (+9). It lets you see invisible. It lets you go berserk. a +0 plate armour (24, 0, D:8) a +0 dire flail a +0 chain mail (25, 0, D:8) a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour (26, 11, D:8) a +0 mace (28, 30, D:8) a +0 dagger (31, 8, D:8) a +0 scale mail (39, 13, D:8) a +0 ring mail (40, -5, D:8) a cursed -1 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 1, D:9) a +1 short sword of venom a +0 leather armour a +0 morningstar a +0 leather armour a +0 short sword a +0 club a +0 chain mail (0, 2, D:9) a cursed +0 trident a +0 mace a +0 dagger a +0 mace a +0 leather armour a +0 long sword a +0 plate armour (0, 4, D:9) a tomahawk (1, 4, D:9) a tomahawk (2, -1, D:9) a +0 whip (2, 4, D:9) a +0 war axe a +0 leather armour a +0 club a tomahawk a +3 chain mail a +5 falchion of flaming a +0 chain mail (3, -6, D:9) a +0 dagger (3, -3, D:9) a +0 hand axe (7, 4, D:9) a +0 flail (8, 4, D:9) 2 potions of degeneration a +0 whip a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe a +0 flail a +0 flail a cursed +0 chain mail (18, -14, D:9) a +0 hand axe (18, 10, D:9) a +0 dagger a +0 giant club a +0 giant spiked club (18, 11, D:9) a +0 dagger (18, 12, D:9) a +0 club (19, -9, D:9) a +0 dagger (23, 10, D:9) a +0 trident a cursed +0 ring mail (24, -15, D:9) an arrow (25, -15, D:9) a +0 robe a +0 dagger (25, 10, D:9) a +0 whip (26, -16, D:9) a +0 giant club a +0 shortbow 16 arrows a +0 dagger a +0 robe (27, -17, D:9) a +0 dagger (31, -13, D:9) a +0 robe a +3 long sword (33, -13, D:9) a +0 robe a +0 halberd a +1 hand axe of freezing a +0 robe a +0 battleaxe (34, -12, D:9) a +0 flail a +0 chain mail (44, 9, D:9) a +0 long sword (49, 4, D:9) a cursed +1 halberd a +0 robe a cursed +0 great sword a +0 robe (50, 4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Qageroys's General Store (Shop contents are unknown) (0, 0, D:10) 2 arrows (1, 0, D:10) an arrow (2, 0, D:10) an arrow (4, 0, D:10) an arrow (10, 3, D:10) an arrow (22, 17, D:10) a +0 chain mail a +0 trident (23, 18, D:10) a +0 club (24, 22, D:10) a +0 leather armour a +0 short sword (30, 16, D:10) a +0 giant spiked club (38, 14, D:10) 21 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 whip (11, -37, D:11) 19 arrows (14, -14, D:11) a +0 giant club (14, -5, D:11) a +0 rapier (18, -10, D:11) a +0 flail a tomahawk of dispersal (19, -8, D:11) a steel tomahawk (19, -7, D:11) 2 steel tomahawks (20, -11, D:11) a +0 flail (20, -5, D:11) a +0 hand axe a +0 dagger a +0 leather armour (21, -21, D:11) a +0 dagger (22, -11, D:11) a +0 club a +0 leather armour (23, -11, D:11) a +0 dagger a +0 robe (23, -2, D:11) a +0 war axe (26, -33, D:11) 11 bolts (31, -1, D:11) a scroll of random uselessness Level 12 of the Dungeon [Shop] Qebium's Weapon Boutique 19 stones (24 gold) a +0 short sword of holy wrath (96 gold) a +0 shortbow (39 gold) a +0 short sword (39 gold) a +0 fustibalus (195 gold) the +9 short sword of Responsibility {elec, rElec rN+++ MP+9 Str-5} (1001 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (+9). a +0 hand axe (39 gold) 13 sling bullets (84 gold) a +0 falchion (39 gold) a +0 quarterstaff (52 gold) 21 stones (27 gold) a +0 arbalest (58 gold) (0, 0, D:12) a large rock (0, 2, D:12) a large rock (4, 34, D:12) 2 large rocks (6, 41, D:12) a large rock (7, 41, D:12) a large rock (8, 22, D:12) a +1 long sword of holy wrath (13, 23, D:12) 16 sling bullets (18, 2, D:12) a cursed +0 cloak (23, -12, D:12) a +0 trident (23, -4, D:12) a +0 chain mail (24, -1, D:12) a +0 mace of holy wrath (39, 16, D:12) a +0 plate armour a +0 mace (49, 25, D:12) 18 poisoned needles (53, 1, D:12) 10 arrows (55, 3, D:12) a +0 large shield (62, 3, D:12) 21 arrows (63, 33, D:12) 20 sling bullets (67, 36, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (0, 2, D:13) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (1, -7, D:13) a cursed +0 giant club (2, -14, D:13) a +0 giant spiked club (3, -16, D:13) a cursed +0 scale mail (unseen) (6, -21, D:13) a potion of berserk rage (14, 1, D:13) a +0 dagger a +0 robe a +0 short sword of venom a +0 leather armour (17, 0, D:13) a +0 club a +0 dagger a +0 robe (18, 0, D:13) a +0 dire flail a +0 giant club (18, 13, D:13) a +0 long sword a +0 ring mail (19, 15, D:13) a +0 robe (unseen) (21, 15, D:13) a +2 robe of fire resistance (unseen) (21, 16, D:13) a +0 robe a +0 short sword (22, 16, D:13) a +0 robe (unseen) (23, 9, D:13) a +0 helmet (24, 23, D:13) a cursed -2 giant club (28, 25, D:13) 24 arrows a +0 shortbow (31, 23, D:13) an arrow (33, 22, D:13) an arrow (37, -10, D:13) a +0 long sword a +0 robe (41, -9, D:13) a +0 giant club (42, 23, D:13) a large rock (44, 21, D:13) a large rock (44, 22, D:13) a large rock (45, 21, D:13) a +0 short sword a +0 club (46, 21, D:13) a +0 club (48, -19, D:13) 8 poisoned needles (48, -16, D:13) a +0 scale mail (48, 18, D:13) a +0 mace (49, 11, D:13) 3 large rocks (50, 11, D:13) the +5 plate armour "Xyamnont" {rN+} It protects you from negative energy. a scroll of immolation 2 potions of berserk rage a wand of flame (22/48) a wand of enslavement (8/24) 2 potions of might (50, 16, D:13) 2 large rocks a +0 flail (53, 2, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 12 gold pieces (6, 0, D:14) a potion of beneficial mutation (7, 2, D:14) a +0 fustibalus (9, 0, D:14) a +0 war axe (unseen) (9, 2, D:14) 15 stones (13, -3, D:14) a +0 quarterstaff (22, 9, D:14) 30 sling bullets (24, 4, D:14) a +0 ring mail a cursed -1 trident (25, 3, D:14) a +0 robe a +0 dagger (31, 17, D:14) a +0 quarterstaff