Gottschkopf Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -16, D:1) a +0 club (4, -26, D:1) a +0 club (15, -29, D:1) a +0 ring mail (18, -22, D:1) 28 sling bullets (25, -34, D:1) a cursed -2 dagger (26, -7, D:1) 15 bolts (28, -35, D:1) a cursed -2 club (37, -18, D:1) 16 stones (38, -18, D:1) a +0 club (44, -43, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -15, D:2) 24 stones (3, -13, D:2) a +0 hunting sling 12 stones (5, -11, D:2) a +0 club (13, 6, D:2) a +0 dagger (18, 6, D:2) a +0 leather armour (23, -26, D:2) a +0 club (28, -30, D:2) a +0 leather armour (34, -15, D:2) 14 stones (40, 6, D:2) a +0 whip (41, 5, D:2) a +0 dagger (41, 12, D:2) a +0 mace (52, 10, D:2) a +0 hand axe (53, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 21, D:3) a cursed +0 club (11, 27, D:3) a +1 whip of electrocution (13, -2, D:3) a +0 robe (13, 25, D:3) a +0 short sword (18, -5, D:3) a +0 scale mail (20, 0, D:3) a +0 club (24, 24, D:3) a +0 club 3 stones (24, 27, D:3) a stone (24, 28, D:3) a stone (32, 15, D:3) a +0 club (32, 28, D:3) a +0 short sword (41, 30, D:3) a +0 giant club (44, 4, D:3) a +0 dagger (45, 3, D:3) a +0 hand axe (45, 4, D:3) a +0 dagger a +0 leather armour (47, 2, D:3) an uncursed amulet of inaccuracy (57, 21, D:3) a +0 scale mail (62, 35, D:3) a +0 club a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hand axe (1, -1, D:4) a +0 short sword a +0 leather armour (1, 0, D:4) a +0 leather armour a +0 club a cursed -1 leather armour (7, -1, D:4) an uncursed staff of conjuration (12, -29, D:4) a +0 robe (13, -13, D:4) a +0 giant club (14, 0, D:4) a +0 ring mail (15, -40, D:4) a +0 leather armour (16, -36, D:4) a +0 quarterstaff 15 stones (22, -24, D:4) a +0 spear (33, -21, D:4) a +0 giant club (35, -6, D:4) a +0 trident (37, -30, D:4) a +0 long sword (38, -42, D:4) a +0 quarterstaff (40, 2, D:4) a +0 long sword (41, 5, D:4) a +0 robe (43, -42, D:4) 30 stones (51, -30, D:4) a +0 war axe (51, -4, D:4) a +0 whip (51, -3, D:4) a +0 dagger a cursed +0 robe a +0 leather armour Level 5 of the Dungeon [Shop] Keam's Weapon Emporium a +3 quarterstaff of speed (319 gold) a +0 great mace (71 gold) a +0 dagger (22 gold) 11 bolts (24 gold) a +0 long sword (38 gold) a cursed +0 mace (22 gold) a +0 war axe (38 gold) a +4 broad axe of freezing (321 gold) 12 arrows (26 gold) a +0 whip (27 gold) a +2 flail of venom (178 gold) 11 poisoned needles (48 gold) [Shop] Oxyn Ijycre's Weapon Shop a +0 rapier (48 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) 10 sling bullets (60 gold) a +1 hand axe of venom (127 gold) a +0 long sword (42 gold) 23 stones (27 gold) 9 arrows (21 gold) a +0 dagger (24 gold) the +10 falchion of Niynifam {freeze, MR- Str+4} (799 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. 20 arrows (48 gold) a +0 long sword (42 gold) [Shop] Fumept's Armour Shoppe a +0 plate armour of fire resistance (360 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) (0, 0, D:5) 3 potions of degeneration (0, 14, D:5) 24 arrows (18, 52, D:5) a +2 falchion of distortion (21, 55, D:5) a +0 giant club (22, 19, D:5) a cursed +0 scale mail (25, 15, D:5) a +0 chain mail (26, 14, D:5) a +0 chain mail (32, 8, D:5) 8 tomahawks (32, 56, D:5) a +0 spear Level 6 of the Dungeon [Shop] Plog's Elemental Accessories a wand of disintegration (6/24) (120 gold) an uncursed staff of fire (300 gold) Fiomus's Incunabulum of Snow (720 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Metabolic Englaciation Hexes/Ice 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 a wand of lightning (7/15) (132 gold) (0, 0, D:6) a +0 mace (2, 13, D:6) a wand of lightning (6/15) a wand of digging (11/24) a +0 giant club (4, 13, D:6) a wand of flame (18/48) (6, -21, D:6) a +5 scythe of freezing a cursed +0 robe (11, 4, D:6) a potion of degeneration (17, 25, D:6) a +0 fustibalus (21, 27, D:6) a +0 robe (23, 15, D:6) a +0 dagger a +0 robe (25, 15, D:6) a tomahawk (25, 16, D:6) a tomahawk (26, 10, D:6) a +0 dagger a +0 robe a +0 dagger (26, 12, D:6) a tomahawk (28, 23, D:6) a +1 whip of flaming (29, 17, D:6) 18 stones (34, -7, D:6) a +0 ring mail (37, -4, D:6) a +0 falchion (44, 8, D:6) 14 stones (53, 24, D:6) a cursed +0 scale mail (57, 15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 scale mail (1, 2, D:7) a +0 dagger a +0 leather armour (6, -5, D:7) a +0 robe (9, -3, D:7) a +0 spear (15, 17, D:7) a +0 long sword (25, -15, D:7) a +0 falchion (25, 22, D:7) a stone (25, 23, D:7) a +0 dagger (25, 24, D:7) 2 stones (26, 22, D:7) a +0 whip (30, -3, D:7) a +0 lajatang (32, -12, D:7) a cursed -1 dagger (34, -13, D:7) a wand of teleportation (1/9) (36, 27, D:7) a potion of degeneration (40, -9, D:7) a +0 dagger (51, -11, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 17 stones (4, 38, D:8) a +0 dagger a +0 robe (15, 12, D:8) the +6 flail "Bef Orghuppa" {freeze, rElec rPois Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. (24, 22, D:8) a +0 short sword of speed a +0 dagger (25, 21, D:8) 3 stones (28, -11, D:8) a wand of flame (24/48) (28, -4, D:8) a +0 giant club (32, 10, D:8) a +0 shortbow 13 arrows (34, -20, D:8) a +0 dagger (44, 5, D:8) a scroll of random uselessness (45, 21, D:8) a wand of digging (9/24) Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (2, 55, D:9) a wand of digging (15/24) (6, 20, D:9) a +0 chain mail (8, 54, D:9) +0 steam dragon scales (19, 3, D:9) an uncursed staff of earth (25, 22, D:9) a fan of gales (36, 19, D:9) 25 arrows (44, 14, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 2 scrolls of recharging (0, 4, D:10) 21 stones (11, -42, D:10) a +1 fustibalus of freezing (15, 11, D:10) a +0 troll leather armour (20, -40, D:10) 17 stones (20, -14, D:10) a +0 dagger a +0 robe (20, -11, D:10) a +0 dagger a cursed +0 robe a +0 flail a +0 scimitar a +0 plate armour (20, 1, D:10) a cursed +0 dagger (21, 1, D:10) a +0 hand axe (25, 13, D:10) a stone (26, 13, D:10) a +0 mace of crushing (28, 15, D:10) a +0 ring mail (29, 12, D:10) a +0 dagger (41, 2, D:10) a +0 centaur barding (43, -4, D:10) a +0 giant club (46, -19, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Ryfufe's Serpentskin Sales a cursed +0 blowgun (1 gold) a +0 blowgun (40 gold) 5 poisoned tomahawks (80 gold) 2 poisoned tomahawks (32 gold) 7 poisoned tomahawks (112 gold) 4 poisoned tomahawks (64 gold) +0 pearl dragon scales (1600 gold) (0, 0, D:11) 18 stones (3, 10, D:11) a +0 troll leather armour (11, -7, D:11) a +0 flail (11, -6, D:11) a +0 hand axe (11, -5, D:11) a +0 club a +0 ring mail (12, -14, D:11) a +0 trident (12, -7, D:11) a +0 short sword a +0 leather armour (12, -6, D:11) the cursed +1 long sword "Nuisatol" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (13, 20, D:11) a +0 broad axe (14, -14, D:11) a +0 battleaxe (20, -1, D:11) a wand of iceblast (7/15) (21, 21, D:11) 22 arrows (22, 8, D:11) a +0 long sword (25, -5, D:11) a +0 club (25, 20, D:11) a +0 ring mail a +0 club (26, 19, D:11) a +0 robe a +0 dagger (28, -6, D:11) a +0 short sword a +0 plate armour (29, -14, D:11) a +0 giant club (29, -6, D:11) a +0 leather armour (30, -6, D:11) a +1 trident of venom (33, -8, D:11) a +0 dagger a +0 robe (37, -10, D:11) a +0 hand axe (38, -16, D:11) a +0 robe (48, -9, D:11) a +0 dagger a +0 leather armour (48, -8, D:11) a +0 hand axe a +0 dagger a cursed -3 giant spiked club a +0 giant spiked club a +0 dagger a +0 whip a +0 war axe a +0 plate armour (48, 5, D:11) 12 arrows (49, -9, D:11) a +0 dagger a +0 leather armour (52, 23, D:11) a +0 spear a +0 flail 7 javelins (52, 24, D:11) a +0 falchion a +0 short sword a +0 leather armour a +0 whip a +0 club a +0 falchion a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 robe (8, -1, D:12) a +0 shortbow a +0 shortbow 34 arrows (9, -4, D:12) an arrow (9, -3, D:12) an arrow (9, -2, D:12) a +0 shortbow 15 arrows (10, -5, D:12) an arrow (10, -4, D:12) a +0 shortbow 20 arrows a centaur skeleton (11, -13, D:12) a wand of flame (19/48) (11, -12, D:12) a potion of brilliance (11, -11, D:12) the +9 flail "Nehust" {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (12, -13, D:12) a scroll of identify (12, -12, D:12) a +2 long sword of distortion (12, -11, D:12) a +1 ring of protection (13, -13, D:12) a +1 scimitar of draining (13, -12, D:12) a bread ration (13, -11, D:12) a scroll of recharging (14, -30, D:12) a +0 robe (25, -4, D:12) a scroll of random uselessness (27, -18, D:12) a +0 troll leather armour (32, -30, D:12) a cursed +0 robe (33, -43, D:12) 25 arrows (46, -39, D:12) 23 sling bullets (47, -31, D:12) 13 bolts (54, -26, D:12) a wand of enslavement (16/24) (54, -16, D:12) 18 stones (57, -42, D:12) 15 arrows Level 13 of the Dungeon (0, 0, D:13) a scroll of vulnerability (1, 0, D:13) a +0 long sword