GrandHerb Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a goblin corpse (skeletalised by now) (5, 20, D:1) a hobgoblin corpse (skeletalised by now) (9, 27, D:1) a +0 dagger (14, 19, D:1) a bat corpse (skeletalised by now) (15, -11, D:1) 21 stones (15, 20, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (19, 11, D:1) a +0 ring mail (19, 27, D:1) 33 stones (27, 19, D:1) a stone (28, 23, D:1) a +0 leather armour (29, 21, D:1) a stone (34, 33, D:1) a +0 club a +0 club (49, 3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (5, 15, D:2) an adder corpse (6, 11, D:2) a +0 leather armour (6, 14, D:2) a +0 short sword (13, 15, D:2) 24 stones (20, 17, D:2) a +0 long sword