GrandHerb Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (12, -27, D:1) a stone (17, -18, D:1) a +0 club (20, 1, D:1) a +0 short sword (33, -9, D:1) a +0 dagger (35, -19, D:1) a +0 pair of gloves (38, 15, D:1) a +0 dagger 4 stones (46, 11, D:1) a +0 chain mail (48, -13, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +1 spear of venom (3, -11, D:2) a +0 club (6, -10, D:2) a +0 helmet (12, -23, D:2) a +0 club a gnoll corpse (13, -35, D:2) a +0 dagger (14, -16, D:2) a scroll of teleportation (18, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 8, D:2) the +5 mace of Dissatisfaction {vorpal, Fly rElec Dex-3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Fly: It grants you flight. (26, 11, D:2) a +0 dagger (31, -36, D:2) a +2 flail of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (40, -22, D:2) a +0 dagger (49, -28, D:2) a +0 club a kobold corpse (51, -32, D:2) a worm corpse (56, -34, D:2) a +0 club a +0 dagger a goblin corpse (58, -34, D:2) a hobgoblin corpse Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (4, 13, D:3) a potion of haste (6, 6, D:3) a +0 whip (6, 7, D:3) a +0 dagger (7, 0, D:3) a +0 dagger (7, 5, D:3) a scroll of teleportation