GrandHerb Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 0, D:1) 9 gold pieces (19, -10, D:1) a +2 vampiric dagger (20, 7, D:1) a +0 dagger (22, -11, D:1) a +0 scale mail (37, -24, D:1) a +0 mace (46, -14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Roivius's Book Shoppe Qoyfat's Codex of Charged Conjuring (192 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Mephitic Cloud Conjuration/Poison/Air 3 a book of Ice (552 gold) a book of Debilitation (240 gold) a book of Spatial Translocations (312 gold) an Everburning Encyclopedia (312 gold) a book of the Hunter (312 gold) a book of Callings (240 gold) a book of Burglary (240 gold) (0, 0, D:2) a +0 robe (0, 32, D:2) a +0 club (3, 39, D:2) a +0 club 2 stones (7, 2, D:2) a +0 club (11, 29, D:2) a +0 sling (22, 12, D:2) 6 boomerangs (22, 24, D:2) a +0 dagger (24, 7, D:2) a +0 dagger a stone a +0 club (25, 38, D:2) 6 poisoned darts (30, 35, D:2) a +0 scale mail (35, 24, D:2) a +0 hand axe (37, 28, D:2) a stone (42, 5, D:2) 8 stones (42, 22, D:2) a +0 robe (43, 48, D:2) a +0 helmet (44, 3, D:2) 2 stones (48, 31, D:2) a +0 club Level 3 of the Dungeon [Shop] Hinlafug's Weapon Shop 9 stones (9 gold) a +0 falchion (33 gold) a +0 mace (33 gold) a +2 dagger of venom (158 gold) a +0 rapier (44 gold) a +2 mace of protection (171 gold) a +0 hand axe (33 gold) a +0 sling (16 gold) (0, 0, D:3) a +0 short sword 5 stones (4, -14, D:3) a +0 dagger (7, 20, D:3) a +0 spear (7, 23, D:3) a +0 dagger (9, 21, D:3) a +0 dagger (9, 22, D:3) a +0 club (17, 10, D:3) a +0 club (20, -19, D:3) a +0 club (22, 12, D:3) a +0 sling (25, 22, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (28, 22, D:3) a +0 mace (28, 23, D:3) a +0 dagger (30, 31, D:3) a +0 club (37, -7, D:3) a +0 robe (46, -12, D:3) 3 stones (47, -13, D:3) a +0 short sword a stone (55, -7, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Ecwi Ged's Jewellery Shoppe a +4 ring of evasion (396 gold) an amulet of guardian spirit (330 gold) a +4 ring of slaying (858 gold) the ring "Pemis" {rPois rF- Str+6 SInv} (488 gold) [ring of strength] Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. a ring of wizardry (330 gold) an amulet of guardian spirit (330 gold) the ring of Divine Compulsion {rCorr MP+9 Int+3 Dex+3} (643 gold) [ring of resist corrosion] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 club (4, 15, D:4) a +0 mace (5, 33, D:4) a +0 hand axe (18, 38, D:4) a +0 ring mail (19, -3, D:4) 2 stones (33, 4, D:4) a +0 club (34, 44, D:4) a +0 scale mail a +2 flail of protection (40, 56, D:4) a +0 whip a +0 ring mail a +0 flail a boomerang a +2 flail of draining a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (55, 3, D:4) 6 stones (56, 20, D:4) a +0 leather armour of fire resistance Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 long sword (20, -3, D:5) a +0 dagger (20, 12, D:5) a +0 short sword a +0 robe (20, 15, D:5) 8 stones a +0 rapier a +0 leather armour a +0 ring mail a +0 whip a +2 ring mail of fire resistance a +0 short sword (20, 21, D:5) a +0 dagger a +0 robe (33, -11, D:5) 3 stones (35, 5, D:5) a +0 dagger (36, -4, D:5) 7 stones (39, -17, D:5) a +0 spear 2 throwing nets a gnoll corpse (39, -16, D:5) a +0 spear (44, 32, D:5) a +0 leather armour (48, 18, D:5) a +0 sling (53, 15, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, D:6) a +0 club a +0 leather armour