GrandHerb Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (12, 5, D:1) a +0 dagger (15, 8, D:1) 5 stones (16, 8, D:1) a +0 dagger (30, 6, D:1) 6 poisoned darts Level 2 of the Dungeon (2, -37, D:2) a +0 ring mail (2, -33, D:2) a +0 robe (2, -29, D:2) a +0 hand axe (3, 17, D:2) a +0 mace (9, -37, D:2) a +0 short sword a +0 ring mail (9, -4, D:2) a +0 plate armour (30, 13, D:2) a +0 club (33, -19, D:2) a +0 spear (45, 11, D:2) a +0 dagger (50, -6, D:2) a +0 ring mail Level 3 of the Dungeon (8, 19, D:3) 5 stones (9, -3, D:3) a +0 club (13, -3, D:3) a +2 short sword of venom 8 poisoned darts (16, 23, D:3) a +0 scythe a +0 robe (22, 30, D:3) a +0 leather armour (33, 41, D:3) a +0 spear (42, -12, D:3) a +0 dagger (51, 0, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, -26, D:4) a +0 flail (17, -25, D:4) 4 curare-tipped darts (18, -25, D:4) a +1 short sword of speed a +0 chain mail (21, -24, D:4) a +0 club (22, -25, D:4) a +0 short sword (23, -25, D:4) a +0 club (28, -7, D:4) a +0 scimitar a +0 robe (30, -7, D:4) a +0 morningstar a +0 robe (30, -6, D:4) a +2 hand axe of freezing a +0 robe (31, -7, D:4) a +4 short sword a +0 robe (34, -7, D:4) a +0 helmet (40, -33, D:4) a +0 dagger (44, 7, D:4) a +0 robe (45, -34, D:4) a +0 flail Level 5 of the Dungeon [Shop] Mestrepi's Specific Store a wand of paralysis (4) (124 gold) [Shop] Cabuf's General Store a +4 ring of evasion (432 gold) a potion of haste (120 gold) a phial of floods (480 gold) a +0 leather armour (24 gold) a potion of magic (96 gold) a potion of curing (36 gold) a +0 helmet (54 gold) a +0 trident (42 gold) a scroll of teleportation (36 gold) a +0 arbalest (54 gold) a potion of berserk rage (60 gold) a +0 robe (8 gold) (0, 0, D:5) a +0 short sword a +0 chain mail a +0 war axe (0, 30, D:5) a +0 leather armour (1, 0, D:5) a +0 trident 2 boomerangs of dispersal a +0 leather armour (4, -14, D:5) 4 stones (4, 5, D:5) a +0 flail (8, 28, D:5) a +0 long sword (8, 31, D:5) a +2 rapier of venom (unseen) (14, 8, D:5) a +0 giant spiked club (17, 36, D:5) 4 stones (18, 36, D:5) a +0 whip (26, 34, D:5) a +0 leather armour (40, 31, D:5) a +0 leather armour (41, -9, D:5) 5 stones (53, 22, D:5) a +0 robe (59, -19, D:5) a +0 club (62, -3, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Daum's Magic Scroll Emporium (Shop contents are unknown) (0, 0, D:6) a +0 leather armour (10, -38, D:6) a +0 dagger a +0 robe (12, -2, D:6) a +0 spear (14, -38, D:6) 5 stones (14, -36, D:6) a +0 rapier a +1 leather armour of positive energy (24, -41, D:6) a +0 club (24, -39, D:6) a +0 flail 2 boomerangs a +0 robe (24, -38, D:6) a +0 club 3 poisoned darts (48, -19, D:6) a scroll of noise (54, 4, D:6) 7 stones (58, -20, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Zagarr's Jewellery Emporium a +6 ring of dexterity (432 gold) a +6 ring of dexterity (432 gold) a +4 ring of slaying (936 gold) the amulet "Qoinaas" {Regen+ rCorr} (511 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of flight (210 gold) a ring of magical power (240 gold) a +6 ring of strength (432 gold) the ring of Likkorch {rElec rCorr} (408 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +6 ring of strength (432 gold) a ring of flight (210 gold) an amulet of guardian spirit (360 gold) the amulet "Gaadat" {Regen+ MP+9} (670 gold) [amulet of regeneration] MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (0, 0, D:7) a +1 halberd of venom (2, -13, D:7) a +0 leather armour of poison resistance a +0 quarterstaff a +0 sling (4, -12, D:7) a +0 robe (5, -29, D:7) 5 stones (19, -21, D:7) a +0 dagger (22, -20, D:7) a +0 giant club (23, -24, D:7) a +0 club (23, -20, D:7) a +0 war axe (23, -17, D:7) a +0 club (24, -25, D:7) a +0 club (24, -6, D:7) a +0 dagger (25, -25, D:7) a +0 whip a +0 robe (25, -22, D:7) a +0 halberd (26, -27, D:7) a +0 scimitar of flaming +0 acid dragon scales (26, -23, D:7) a +0 whip a +0 spear (27, -26, D:7) a +0 dagger a +0 robe (31, 3, D:7) a +0 flail (33, -41, D:7) 6 stones (34, -39, D:7) a +0 leather armour (35, -36, D:7) a +0 robe a +0 club (35, -35, D:7) a +0 spear (35, -32, D:7) a +1 vampiric halberd (unseen) (37, -32, D:7) a +0 club (56, -14, D:7) a +0 whip (57, -30, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 1, D:8) a +0 short sword a +1 leather armour of cold resistance (5, 2, D:8) a +0 chain mail a +0 long sword (14, -27, D:8) 7 stones (19, 21, D:8) a +0 short sword (33, -17, D:8) a +0 short sword (33, -16, D:8) a +0 flail (34, -16, D:8) 5 poisoned darts a +0 short sword (35, -17, D:8) a +0 whip a +0 whip (35, -12, D:8) a +0 shortbow (38, -9, D:8) 5 stones (40, 10, D:8) 14 gold pieces (41, -4, D:8) a +1 vorpal falchion (41, 11, D:8) a +0 arbalest (42, 12, D:8) 8 gold pieces (50, -12, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 2 stones (0, 1, D:9) a +0 robe (1, 42, D:9) a +0 war axe (8, 13, D:9) a +0 robe (12, 39, D:9) a +0 spear (14, 3, D:9) 4 stones (28, 32, D:9) a +0 robe a +0 mace (30, 15, D:9) 4 stones (30, 29, D:9) a +0 quarterstaff (30, 30, D:9) a +0 robe a +0 short sword (30, 32, D:9) a +0 robe a +0 scimitar (34, -4, D:9) a +4 mace a +0 robe a +0 long sword a +0 robe a +4 dire flail of freezing a +0 robe (35, -4, D:9) a +2 scimitar a +0 robe (45, 5, D:9) a +0 sling (55, 40, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Korecwagh's Weapon Shoppe a +3 rapier of protection (261 gold) a +0 flail (42 gold) a +0 great sword (78 gold) a +0 dagger (24 gold) a +0 flail (42 gold) (0, 0, D:10) 2 javelins (18, 3, D:10) a +0 short sword (20, -1, D:10) a +0 long sword (25, -9, D:10) a staff of air (33, -21, D:10) 6 large rocks (36, -36, D:10) a +0 giant club a +0 giant spiked club (48, -22, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Dinoadeb's Antique Weapon Emporium the +6 rapier "Pusid" {pain, Contam Int+4 Dex+5} (1688 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. a +0 halberd (112 gold) a +0 club (28 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +6 arbalest (1022 gold) a +0 falchion (84 gold) a +0 dagger (56 gold) (0, 0, D:11) a +0 shortbow (0, 1, D:11) a +0 shortbow (0, 4, D:11) a +0 shortbow (1, 0, D:11) a +0 shortbow (1, 1, D:11) a +0 shortbow (1, 3, D:11) a +0 shortbow (16, -12, D:11) a +2 pair of gloves (19, -14, D:11) a +0 hand axe (19, -13, D:11) 3 stones (30, -37, D:11) a +0 dagger (36, -9, D:11) 5 javelins (52, -24, D:11) a +0 halberd a +0 chain mail (53, -22, D:11) a +0 short sword a +0 leather armour (54, -37, D:11) 5 poisoned darts (54, -22, D:11) a +0 dagger (55, -21, D:11) a +0 dagger (60, 10, D:11) 7 stones Level 12 of the Dungeon [Shop] Bouros's Armour Shoppe a +0 chain mail (67 gold) a +1 barding of fire resistance (525 gold) a +0 scale mail (60 gold) the +1 helmet "Mucik" {Contam rF++ rN+} (489 gold) rF: It greatly protects you from fire. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +2 robe of fire resistance (265 gold) (2, -2, D:12) a +0 longbow (5, 1, D:12) a +0 troll leather armour (20, -11, D:12) 5 stones (20, 7, D:12) a +0 helmet (28, -8, D:12) a +0 chain mail (49, 3, D:12) 6 stones Level 13 of the Dungeon (0, 0, D:13) a +0 robe a +0 dagger (1, -2, D:13) a +0 short sword an orc corpse (skeletalised by now) (1, 0, D:13) a hog corpse (skeletalised by now) (1, 1, D:13) a hog corpse (skeletalised by now) (2, -1, D:13) a +0 dagger (3, 20, D:13) a +0 rapier (24, 17, D:13) a +0 short sword (26, 21, D:13) a +0 long sword (31, 30, D:13) a +0 halberd a +0 chain mail the Ecumenical Temple