Grangar Level 1 of the Dungeon (0, 0, D:1) 14 stones (10, -7, D:1) a +0 dagger (11, -7, D:1) a +0 dagger (12, 16, D:1) a +0 leather armour (12, 19, D:1) a +0 hunting sling (21, 3, D:1) a +0 club (23, -6, D:1) a +0 short sword (23, 5, D:1) 5 curare-tipped needles (25, 21, D:1) a +0 scale mail (32, -12, D:1) 15 arrows (34, 19, D:1) a stone (35, 19, D:1) a stone (36, 19, D:1) a stone (38, 20, D:1) a stone (40, 28, D:1) a +0 club (42, 25, D:1) 25 arrows (46, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (0, 1, D:2) a stone (0, 3, D:2) a stone (1, -33, D:2) 23 stones (2, -5, D:2) a +0 leather armour (2, -2, D:2) a cursed -2 ring mail (4, -44, D:2) 23 stones (6, -22, D:2) a +0 club (11, -29, D:2) a +0 dagger (22, -9, D:2) a +0 dagger (22, -8, D:2) 20 sling bullets (24, -28, D:2) a +0 club (28, -29, D:2) a +0 trident (30, -2, D:2) a +0 club (34, -31, D:2) a +0 club a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 club a +0 leather armour (4, -14, D:3) a +0 scale mail (10, -10, D:3) 11 stones (16, -28, D:3) a +0 club (18, -32, D:3) a +0 trident (18, -20, D:3) a throwing net (20, -19, D:3) a +0 club a +0 flail (20, 14, D:3) a +0 dagger (21, -18, D:3) a +0 halberd (21, -5, D:3) a +0 trident (23, -16, D:3) a +0 ring mail (25, 21, D:3) a +0 scythe a +0 robe (31, -26, D:3) a +0 spear (31, -25, D:3) 29 bolts (32, -26, D:3) a +0 spear (32, -17, D:3) a +0 club (33, -32, D:3) a +0 club a +0 hunting sling 17 stones (33, -5, D:3) a stone (35, -7, D:3) a +0 whip (37, -25, D:3) a cursed -3 flail a +0 chain mail (42, -4, D:3) 24 stones (53, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 tomahawks (4, -38, D:4) a +0 mace (7, -39, D:4) a +3 quarterstaff of chaos (13, -40, D:4) a +0 mace (13, -39, D:4) a +0 mace (14, -40, D:4) a +0 mace (14, -38, D:4) a +0 mace (15, -41, D:4) a +0 mace (15, -40, D:4) a +0 mace (15, -39, D:4) a +0 mace (15, -38, D:4) the cursed +1 mace "Aleggu Moff" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. (16, -41, D:4) a +0 mace (16, -40, D:4) a +0 mace (16, -39, D:4) a +0 mace (16, -38, D:4) a +0 mace (17, -40, D:4) a +0 mace (17, -38, D:4) a +0 mace (17, -27, D:4) a +0 dagger a +0 animal skin (20, -43, D:4) 6 arrows (20, -8, D:4) a +0 short sword (22, -16, D:4) a +0 robe (23, -23, D:4) a cursed +0 flail a +0 robe (23, -22, D:4) a +0 hand axe a +0 robe (27, -21, D:4) a +1 great sword of freezing a +0 robe (28, -29, D:4) a +0 halberd (29, -29, D:4) a +1 whip of draining (29, -27, D:4) a +0 whip (30, -29, D:4) a +0 club a +0 robe (30, -28, D:4) a +0 whip (30, -27, D:4) a +0 club (31, -14, D:4) a +0 dire flail a +0 leather armour (35, -30, D:4) a +0 centaur barding (36, -36, D:4) a +0 hunting sling (44, 7, D:4) 10 poisoned needles (50, -11, D:4) a cursed -2 spear Level 5 of the Dungeon [Shop] Nuomep's Distillery a potion of haste (110 gold) a potion of magic (88 gold) a potion of mutation (27 gold) a potion of ambrosia (88 gold) a potion of cancellation (88 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) 2 potions of haste (220 gold) a potion of flight (33 gold) a potion of mutation (27 gold) (0, 0, D:5) a +0 giant spiked club (10, 19, D:5) 8 arrows (11, 29, D:5) a cursed -1 robe (21, 33, D:5) a +0 robe (23, 14, D:5) a +0 ring mail (29, 33, D:5) a +0 mace (34, 23, D:5) a +0 short sword (34, 25, D:5) 2 tomahawks (35, 24, D:5) 3 tomahawks (36, 25, D:5) a +0 leather armour a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 stones (4, -26, D:6) the cursed +0 lajatang "Seismely" {freeze, *Drain +Rage rF+ Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It protects you from fire. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. (20, -22, D:6) 9 stones (29, -20, D:6) 7 poisoned needles (30, -22, D:6) 29 stones (33, -2, D:6) a +0 long sword (36, -5, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) 17 stones (1, -15, D:7) 18 sling bullets (2, -12, D:7) 23 sling bullets (4, -32, D:7) 23 sling bullets (11, -12, D:7) a +0 war axe (12, -15, D:7) a +0 dagger (13, -14, D:7) a +2 long sword of holy wrath (13, -11, D:7) a +0 robe (14, -6, D:7) a +0 spear (14, 1, D:7) a +0 giant club (15, -21, D:7) a +0 hand axe (21, -6, D:7) a +0 war axe (41, -41, D:7) 17 stones (42, -11, D:7) 17 stones (50, -29, D:7) 16 stones (50, -22, D:7) 22 stones (50, -20, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a javelin of penetration (4, -18, D:8) a +0 short sword (4, -10, D:8) a javelin of penetration (4, -9, D:8) a +0 ring mail (unseen) (4, -8, D:8) a +0 dagger (still there?) a +0 leather armour (still there?) (5, -8, D:8) a javelin of penetration the Ecumenical Temple