Graphine Level 1 of the Dungeon [Shop] Bale's Antique Armour Shop the +4 storm dragon scales of Poor Excuses {rElec Str+4} (2103 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. a +0 scale mail (76 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +2 cloak (313 gold) a +0 plate armour (437 gold) a scarf of harm (171 gold) a +0 plate armour (437 gold) a +0 leather armour (38 gold) (0, 0, D:1) a +0 leather armour (8, 5, D:1) a +0 ring mail (8, 8, D:1) a ball python corpse (skeletalised by now) (11, 0, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -5, D:1) 5 stones (18, -2, D:1) a rat skeleton (31, 16, D:1) a +0 dagger a +0 dagger 3 stones a kobold skeleton a kobold skeleton a jackal skeleton (47, -13, D:1) a +0 short sword (52, 5, D:1) a +0 dagger a rat skeleton a jackal skeleton (52, 9, D:1) a +0 dagger a goblin skeleton (53, 6, D:1) a jackal skeleton (55, -10, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Kiamabb's Armour Boutique the +7 Kryia's mail coat {PotionHeal*2 rC+} (660 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. an orb of guile (143 gold) a scarf of harm (99 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) the +0 toga "Victory" {*Victory Clar} (660 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) (0, 0, D:2) a +0 robe (2, 6, D:2) a +0 club 5 stones (14, 7, D:2) a +0 short sword (16, 6, D:2) a +0 club a +0 sling (17, 26, D:2) a +0 chain mail (18, 30, D:2) an adder corpse (skeletalised by now) (25, 30, D:2) a +0 robe (32, 19, D:2) a +0 leather armour (34, 18, D:2) a ball python skeleton (45, 30, D:2) a +0 sling (48, 19, D:2) 2 poisoned darts (55, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 5, D:3) a +0 mace (3, -3, D:3) a +0 club a +0 leather armour (3, 0, D:3) a +0 dagger a kobold skeleton (14, -16, D:3) 2 stones (23, 2, D:3) 3 stones (28, -9, D:3) a +0 dagger a +0 leather armour an orc skeleton (32, -9, D:3) a bat skeleton (35, 2, D:3) an adder skeleton (37, 14, D:3) a hobgoblin skeleton (38, 23, D:3) an adder corpse (skeletalised by now) (39, 23, D:3) a +0 barding (46, -2, D:3) an adder corpse (skeletalised by now) (55, -23, D:3) 8 poisoned darts a +0 short sword a kobold skeleton (56, -16, D:3) a +0 robe a +2 scythe of flaming the human skeleton of Sigmund (67, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Palythew's Distillery a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of mutation (80 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of enlightenment (50 gold) 2 potions of curing (60 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (0, 1, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -2, D:4) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -18, D:4) a +0 scimitar (6, 15, D:4) a +0 short sword a kobold skeleton (7, -10, D:4) 4 curare-tipped darts (13, -8, D:4) a hobgoblin skeleton (17, 16, D:4) a +0 mace (19, 12, D:4) 9 stones (38, 2, D:4) a +0 plate armour a +1 leather armour of willpower a +0 leather armour (40, 9, D:4) 2 stones (45, 16, D:4) 3 stones (60, 15, D:4) a +0 sling Level 5 of the Dungeon [Shop] Keigon's Magic Scroll Emporium a scroll of noise (11 gold) a scroll of vulnerability (44 gold) a scroll of immolation (44 gold) 3 scrolls of blinking (247 gold) a scroll of immolation (44 gold) a scroll of fear (44 gold) a scroll of vulnerability (44 gold) (0, 0, D:5) a +0 shortbow a centaur skeleton (22, -24, D:5) a +0 whip a +0 ring mail (22, -23, D:5) a +0 dagger a +0 robe a +0 club an orc skeleton (23, -24, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (29, -35, D:5) a +0 dagger (34, -36, D:5) a +0 club a +0 whip an orc skeleton (35, -35, D:5) a +0 short sword a +0 club a +0 leather armour a +0 whip a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (35, -27, D:5) a +0 flail an orc skeleton (37, -33, D:5) a +0 dagger a +0 robe (38, -33, D:5) a +0 robe a +0 dagger an orc skeleton (38, -25, D:5) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (44, -15, D:5) a +0 whip (45, -13, D:5) a bullfrog corpse (skeletalised by now) (48, -41, D:5) a +0 hand axe (48, -37, D:5) a +0 hand axe a +0 leather armour an orc skeleton (48, -36, D:5) a +0 short sword a +0 leather armour an orc skeleton (48, -23, D:5) a +0 whip (49, -40, D:5) a +0 trident a +0 hand axe a +0 robe (49, -39, D:5) a +0 dagger a +0 robe (50, -38, D:5) a +0 dagger a +0 robe an orc skeleton (51, -39, D:5) a +0 dagger a +0 flail a +0 ring mail an orc skeleton (52, -17, D:5) a +0 scale mail (69, -24, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar a +0 robe a +2 hand axe a +0 robe a +0 halberd a +0 robe (3, -8, D:6) a +0 battleaxe (3, -4, D:6) 6 stones (5, 11, D:6) a +0 cloak (6, 14, D:6) a +0 hammer (10, 24, D:6) 4 stones (12, 17, D:6) the +4 scale mail "Notag" {-Tele Fly rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (13, 17, D:6) a +0 dagger (19, 11, D:6) a +0 leather armour an iguana skeleton (25, 4, D:6) a bullfrog skeleton (28, -10, D:6) a +3 heavy battleaxe a +0 robe (31, 21, D:6) a stone (32, 26, D:6) a staff of conjuration (34, -6, D:6) 5 stones (34, 30, D:6) a +0 sling (37, 11, D:6) a +0 hand axe a +0 leather armour (42, -5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +1 robe of the Oily Sparrow {rElec Regen+ Str-5 Int+6} Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (6, -27, D:7) a +0 hammer a +1 mace a +0 robe a +0 dagger a +0 robe a +3 scimitar a +0 robe a +0 great sword a +0 robe a +0 short sword a +0 robe (12, -23, D:7) a bullfrog corpse (skeletalised by now) (18, -31, D:7) a +0 longbow (18, -18, D:7) a +0 robe (34, -47, D:7) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (34, -46, D:7) a +0 short sword (40, -15, D:7) a +0 orcbow (41, -35, D:7) a beast talisman Level 8 of the Dungeon (0, 12, D:8) a +0 flail a +0 leather armour an orc corpse (0, 13, D:8) a +0 flail (1, 12, D:8) a +0 glaive a +0 chain mail (3, 28, D:8) 4 gold pieces (7, 38, D:8) a +0 ring mail (9, 37, D:8) a +0 falchion (12, 47, D:8) a +0 dagger (14, 40, D:8) a +2 mace a +0 robe a +3 short sword a +0 robe a +0 short sword a +0 robe a +4 war axe a +0 robe a +0 long sword 2 stones a +0 robe a +0 mace a +0 robe a +1 short sword a +0 robe (16, 21, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (17, 19, D:8) a +0 robe (17, 21, D:8) a +0 dagger a +0 robe a +0 hand axe a +3 dagger a +0 robe an orc skeleton an orc skeleton (18, 20, D:8) a +0 whip a +0 leather armour (27, 42, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (33, 28, D:8) a +0 club a +0 ring mail a +0 trident a +0 leather armour an orc skeleton an orc skeleton (33, 29, D:8) a +0 dagger a +0 scale mail a +0 falchion a +0 leather armour an orc skeleton (33, 30, D:8) a +0 whip (34, 20, D:8) 3 stones (42, 7, D:8) a +0 great mace (46, 16, D:8) a +0 club (57, 1, D:8) a +0 robe (60, -1, D:8) a +0 dire flail (60, 7, D:8) a black bear corpse (skeletalised by now) (61, 40, D:8) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (62, 21, D:8) a +0 spear 2 stones