Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7034842162840376897 308170 Graphine the Honourless (level 20, -6/182 HPs) Began as a Mountain Dwarf Fighter on Dec 21, 2024. Was the Champion of the Shining One (penitent). Mangled by a vault guard ... wielding a +0 bardiche (23 damage) ... on level 5 of the Vaults on Dec 22, 2024. The game lasted 02:26:36 (35471 turns). Graphine the Honourless (Mountain Dwarf Fighter) Turns: 35471, Time: 02:26:37 Health: -6/182 AC: 34 Str: 27 XL: 20 Next: 68% Magic: 23/30 EV: 8 Int: 21 God: the Shining One [******] Gold: 1707 SH: 27 Dex: 9 Spells: 19/19 levels left rFire + . . A - +16 consecrated labrys {holy, Valiant ^Fragile Fly SInv} rCold + . . i - +3 tower shield {AC+3} rNeg + + + v - +4 chain mail {rC+} rPois + q - +2 hat {Will+} rElec + D - +2 cloak {Will+} rCorr + w - +2 pair of gloves "Moonisch" {rPois Regen+} SInv + P - +1 pair of boots {Stlth+} Will ++++. a - amulet of Hanovig {Reflect Rampage SH+5 Stlth+} Stlth L - ring of Undoing {rElec rC- Str+6 Int+5 Slay+3} HPRegen 1.30/turn l - ring of Cyadug {rF+ rC+ rCorr SInv} MPRegen 0.22/turn %: reflection, rampage @: about to teleport, flying A: runic magic, artefact enchanting, low MP 1 }: 1/15 runes: gossamer a: Renounce Religion You were on level 5 of the Vaults. You worshipped the Shining One. The Shining One was demanding penance. You visited 7 branches of the dungeon, and saw 35 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Gauntlet. You collected 3856 gold pieces. You spent 2149 gold pieces at shops. Inventory: Hand Weapons A - the +16 consecrated labrys (weapon) {holy, Valiant ^Fragile Fly SInv} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. J - a +7 war axe of flaming Missiles n - 2 throwing nets (quivered) Armour i - a +3 tower shield of protection (worn) q - a +2 hat of willpower (worn) v - a +4 chain mail of cold resistance (worn) w - the +2 pair of gloves "Moonisch" (worn) {rPois Regen+} (You found it on level 8 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. D - a +2 cloak of willpower (worn) H - the +1 pair of gloves of Divucvir {Will+ Dex+2} (You found it on level 7 of the Dungeon) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. P - a +1 pair of boots of stealth (worn) S - the +0 shadow dragon scales of a treasure trove {Will+ Stlth++++} (You found it on level 2 of the Abyss) Will+: It increases your willpower. Stlth++++: It makes you much more stealthy. Jewellery a - the amulet of Hanovig (around neck) {Reflect Rampage SH+5 Stlth+} (You found it on level 2 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. k - a ring of protection from cold l - the ring of Cyadug (right hand) {rF+ rC+ rCorr SInv} (You found it in a Gauntlet) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. y - the amulet of Attitude {Acrobat Harm rElec rC+ Int+2} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. L - the ring of Undoing (left hand) {rElec rC- Str+6 Int+5 Slay+3} (You bought it in a shop on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. U - a ring of willpower X - a +4 ring of protection Wands b - a wand of digging (8) f - a wand of flame (69) G - a wand of charming (12) N - a wand of warping (28) T - a wand of acid (11) W - a wand of mindburst (10) Scrolls c - 6 scrolls of noise e - 2 scrolls of torment j - 4 scrolls of teleportation m - 4 scrolls of blinking F - 6 scrolls of fear I - 6 scrolls of immolation M - 6 scrolls of vulnerability Q - 9 scrolls of poison R - a scroll of brand weapon V - 8 scrolls of fog Y - a scroll of revelation Z - a scroll of amnesia Potions d - 11 potions of curing g - 6 potions of lignification h - 3 potions of magic o - 4 potions of might p - 5 potions of cancellation r - 8 potions of brilliance s - 5 potions of haste t - 3 potions of heal wounds u - 5 potions of mutation x - 5 potions of ambrosia z - 4 potions of invisibility C - 5 potions of enlightenment E - 10 potions of attraction K - 6 potions of berserk rage O - 2 potions of resistance Miscellaneous B - a condenser vane Skills: + Level 16.7 Fighting - Level 20.0 Axes - Level 20.0 Armour - Level 20.0 Shields - Level 20.0 Invocations - Level 16.0 Evocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Freeze Ice 0% 1d3 34% 1 Magic Dart Conj 0% 1d3 34% 1 Shock Conj/Air 0% 1d3 34% 1 Slow Hex 0% N/A 34% 1 Blink Tloc 0% N/A 47% 2 Jinxbite Hex 0% N/A 47% 2 Lesser Beckoning Tloc 0% N/A 47% 2 Momentum Strike Conj/Tloc 0% 3d8 47% 2 Searing Ray Conj 0% 2d4 47% 2 Static Discharge Conj/Air 0% 3-3/arc 47% 2 Sublimation of Blood Necr 0% N/A 47% 2 Confusing Touch Hex 0% N/A 71% 3 Frozen Ramparts Ice 0% 1d1 71% 3 Hailstorm Conj/Ice 0% 3d5 71% 3 Inner Flame Hex/Fire 0% N/A 71% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 71% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 71% 3 Sigil of Binding Hex 0% N/A 71% 3 Summon Ice Beast Ice/Summ 0% N/A 71% 3 Swiftness Air 0% N/A 71% 3 Teleport Other Tloc 0% N/A 71% 3 Tukima's Dance Hex 0% N/A 71% 3 Vampiric Draining Necr 0% 2d6 71% 3 Airstrike Air 0% 2d(0-16) 98% 4 Anguish Hex/Necr 0% N/A 98% 4 Cause Fear Hex 0% N/A 98% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Petrify Alch/Erth 0% N/A 98% 4 Summon Lightning Spire Summ/Air 0% 3d4 98% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Enfeeble Hex 0% N/A 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:9 Shoals (0/4) Lair:3 Spider (4/4) Lair:2 Slime (1/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Depths (0/4) D:15 Sewer (visited) Gauntlet (visited) Crypt: Vaults:2-3 Altars: Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 = D:9 [ D:12 ( D:14 [ D:15 [ Orc:2 ***= Elf:1 (: Elf:3 * Portals: Trove: Vaults:1 (give 7 scrolls of fog) Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your magical capacity is low. (-10% MP) Message History Unknown command. A magical barricade bars your way! Unknown command. You don't know any spells. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the storm dragon's attack. x3 The storm dragon bites you but does no damage. You block the storm dragon's attack. The storm dragon tramples you but does no damage. The cyan very ugly thing bites you but does no damage. The deep elf death mage beckons forth restless souls! The tengu reaver hits you but does no damage. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. An orc warrior comes into view. It is wielding a +0 long sword. A deep troll comes into view. The stone giant hits you from afar with a +8 glaive of freezing!! * * * LOW HITPOINT WARNING * * * The stone giant freezes you. * * * LOW HITPOINT WARNING * * * The shadow dragon is engulfed in blazing flames. Flame seeps out of the shadow dragon. The shadow dragon bites you. * * * LOW HITPOINT WARNING * * * The shadow dragon barely misses you. The shadow dragon closely misses you. An ironbound preserver comes into view. It is wielding a +0 mace. The ironbound convoker casts a spell at the deep elf high priest. The deep elf high priest seems to grow stronger. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! The polterguardian focuses its will at you. The lance of force hits you! * * * LOW HITPOINT WARNING * * * You are knocked back by the lance of force. You collide with the storm dragon. Flame seeps out of the storm dragon. The storm dragon is heavily wounded. The deep elf high priest hits you with a +8 glaive of freezing. * * * LOW HITPOINT WARNING * * * The vault guard hits you but does no damage. The vault guard hits you from afar with a +0 bardiche!! You die... .. #....#... ...#....#.v## .p.#.../#... ........... ##.....p..##### ......pCCp....T p....