Graphine Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, 0, D:1) 5 stones (18, 3, D:1) a +0 dagger (20, 1, D:1) a +0 leather armour (25, 17, D:1) a hobgoblin corpse (skeletalised by now) (30, 20, D:1) a rat corpse (skeletalised by now) (31, -39, D:1) a +0 dagger (32, -23, D:1) 8 stones (34, -18, D:1) a quokka skeleton (39, -12, D:1) a +0 ring mail (40, -20, D:1) 7 stones (43, -1, D:1) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (44, -21, D:1) 9 stones (45, -24, D:1) a +0 leather armour (47, -12, D:1) a bat corpse (skeletalised by now) (61, -9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (62, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (18, -16, D:2) 4 stones (21, 22, D:2) 7 stones (25, 41, D:2) 7 stones (35, 41, D:2) a ball python corpse (skeletalised by now) (36, 30, D:2) 4 stones (41, -17, D:2) a +0 dagger (44, -4, D:2) a hobgoblin skeleton (55, 24, D:2) a +0 robe (56, -4, D:2) a hobgoblin skeleton (60, -8, D:2) a bat skeleton (63, 21, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 40, D:3) a flux talisman (12, 36, D:3) a +0 ring mail (13, 7, D:3) a +0 pair of gloves (15, 27, D:3) a bat corpse (skeletalised by now) (18, 24, D:3) a quokka skeleton (22, 26, D:3) a hobgoblin skeleton (25, 29, D:3) 4 poisoned darts (27, 47, D:3) a +0 rapier (36, 22, D:3) a +0 sling a hobgoblin skeleton (39, 2, D:3) a +0 club a goblin skeleton (48, -3, D:3) a +0 dagger a +0 robe (50, 3, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 stones (8, 21, D:4) 7 stones (15, 26, D:4) a +0 dagger (15, 36, D:4) a +0 leather armour (16, -2, D:4) a quokka skeleton (31, -16, D:4) a +0 dagger (35, 10, D:4) a +0 club a +0 scale mail a +0 club an orc skeleton (37, -2, D:4) a stone (42, 4, D:4) 6 stones (42, 5, D:4) a +0 club a gnoll skeleton (43, -1, D:4) a +1 dagger of chaos (50, 34, D:4) a +0 spear (53, 17, D:4) an adder skeleton (54, -6, D:4) 9 stones (54, 17, D:4) a +0 club (55, 18, D:4) a hound skeleton (57, -17, D:4) a +0 short sword a +0 heavy mace a +0 leather armour a +0 dagger a +0 short sword an orc skeleton (58, -17, D:4) a +0 halberd a gnoll skeleton (65, 19, D:4) the +6 hand axe of the Onslaught {drain, rF+ MP+9 Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (68, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (2, -5, D:5) 4 stones (4, -2, D:5) a stone (6, -6, D:5) a +0 ring mail (16, -13, D:5) a hound corpse (skeletalised by now) (20, -23, D:5) a +0 spear a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (23, -3, D:5) a bullfrog skeleton (29, 6, D:5) a +0 robe (30, 2, D:5) a book of Party Tricks (31, -21, D:5) a +0 dagger (31, 1, D:5) a book of Spatial Translocations (37, 4, D:5) 10 gold pieces (59, -25, D:5) a +0 flail a +0 club a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (60, -25, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -10, D:7) a +0 hand axe (5, 5, D:7) a +0 ring mail a +0 short sword (7, 10, D:7) a +0 robe a +0 dagger (9, -14, D:7) a +0 mace a +2 chain mail of fire resistance (9, -13, D:7) a +0 dagger a +0 ring mail (9, -12, D:7) a +0 leather armour (21, 8, D:7) a +0 robe (23, 9, D:7) 5 stones (24, -17, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club 6 poisoned darts (2, -4, D:8) a +0 chain mail a +0 club (16, 9, D:8) a +0 dagger (17, 22, D:8) a +0 robe (23, 15, D:8) a +0 dagger (23, 16, D:8) a +0 hand axe (23, 17, D:8) a +0 hand axe a +0 chain mail (24, 15, D:8) a +0 hand axe (26, -1, D:8) the +1 flail of the Vestibule of Hell {heavy, rPois Dex+3 SInv} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. 4 stones a +0 robe (27, 1, D:8) a +0 club 8 poisoned darts (29, 0, D:8) a +0 club 3 stones (31, 13, D:8) a blade talisman (31, 24, D:8) a +0 war axe a +0 leather armour (31, 25, D:8) a +0 hand axe a +0 war axe a +0 falchion (32, 24, D:8) a +0 club (33, -5, D:8) a +0 hand axe a +0 leather armour (38, 30, D:8) a +0 spear (41, 5, D:8) a +2 morningstar a +0 robe (42, 5, D:8) a +0 hand axe a +0 robe (46, 3, D:8) a +0 quarterstaff (48, 9, D:8) a +0 great sword a +0 robe (56, 46, D:8) a +0 robe (57, 1, D:8) a +0 sling Level 9 of the Dungeon [Shop] Gasiskoj's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of poison (64 gold) a scroll of fog (64 gold) a scroll of amnesia (64 gold) a scroll of revelation (120 gold) a scroll of enchant weapon (120 gold) [Shop] Abety's Assorted Antiques a scroll of acquirement (1404 gold) a +0 war axe (94 gold) a potion of curing (81 gold) a potion of cancellation (216 gold) a ring of resist corrosion (540 gold) a +1 hand axe of electrocution (391 gold) [Shop] Ererhig's Distillery a potion of lignification (48 gold) a potion of cancellation (128 gold) 2 potions of lignification (96 gold) a potion of attraction (48 gold) 2 potions of ambrosia (256 gold) a potion of attraction (48 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) a potion of lignification (48 gold) [Shop] Ethuill's General Store a potion of heal wounds (55 gold) 3 stones (3 gold) the +10 tower shield of Ignorance {rN+ Int-4} (630 gold) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. a scroll of identify (22 gold) 6 stones (6 gold) [Shop] Satzuc's Weapon Emporium 6 stones (9 gold) a +0 shortbow (45 gold) a +0 club (15 gold) 6 stones (9 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (627 gold) Str+7: It affects your strength (+7). a +0 broad axe (60 gold) a +0 morningstar (60 gold) 2 stones (3 gold) (16, -13, D:9) a +0 whip (17, -15, D:9) 3 poisoned darts a +0 dagger (18, -16, D:9) a +0 dagger 4 stones (18, -15, D:9) a +0 short sword (19, -16, D:9) a +0 dagger (20, -17, D:9) a +0 giant club a +0 giant club (21, -15, D:9) a +0 ring mail (25, 9, D:9) a +0 robe (44, 18, D:9) a +0 falchion (48, -4, D:9) a +0 dagger a curare-tipped dart (49, -6, D:9) a +0 dagger a stone (50, -6, D:9) a +0 whip 2 poisoned darts (50, -4, D:9) a +0 club (57, -4, D:9) a +0 ring mail (61, -22, D:9) a +0 mace (64, -3, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 1, D:10) a curare-tipped dart a +0 short sword (1, 0, D:10) a +0 club (16, -11, D:10) a +0 ring mail (18, -12, D:10) a +0 robe (20, -30, D:10) the +3 dire flail of Sequestration {speed, rElec rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 dire flail a +0 giant spiked club (21, -30, D:10) a +0 hand axe a +0 hand axe (22, -40, D:10) a +0 dagger a +0 robe (22, -30, D:10) a +0 hand axe (22, -29, D:10) a +0 hand axe (25, -36, D:10) a +0 ring mail (39, -43, D:10) a +0 hand axe (39, -2, D:10) a +0 chain mail a +3 mace a +0 club (40, -3, D:10) a +0 ring mail a +0 flail a +0 short sword (40, -2, D:10) a +0 plate armour a +0 dire flail (49, -35, D:10) a +0 battleaxe a +0 robe a +2 dire flail of freezing a +0 robe (50, -35, D:10) a +0 halberd a +0 robe a +2 falchion a +0 robe (54, -24, D:10) a +0 demon whip Level 11 of the Dungeon (0, 0, D:11) 6 stones (5, 6, D:11) a +0 dire flail (6, -11, D:11) a +0 hand axe (8, -6, D:11) a +0 short sword (13, 3, D:11) a +0 leather armour (48, -15, D:11) a +0 giant club a +0 giant spiked club