Gravenous Level 1 of the Dungeon (-3, 3, D:1) a +0,+0 club (14, 4, D:1) a +2,+0 spear of piercing (8, 6, D:1) a +0,+0 hand axe (-46, 13, D:1) a +0,+0 dagger (16, 13, D:1) a +2 robe (-3, 15, D:1) a +0,+0 sling (18, 15, D:1) 13 stones (-29, 16, D:1) 21 stones (-30, 36, D:1) 23 stones (-39, 39, D:1) 21 stones (-31, 43, D:1) a +0 chain mail (-9, 47, D:1) a +0,+0 club (11, 47, D:1) a +0,+0 club (-5, 54, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a dart (-6, 1, D:2) a +1,+1 whip of venom a dart (-10, 9, D:2) a dart (-9, 9, D:2) a dart (-8, 9, D:2) a dart (-7, 9, D:2) a dart (-21, 13, D:2) a +0,+0 mace (-17, 22, D:2) a dart (-23, 23, D:2) a +0,+0 short sword (-20, 23, D:2) a dart (-18, 23, D:2) a dart (-17, 23, D:2) a dart (-24, 24, D:2) a +0,+0 club (-14, 24, D:2) 12 poisoned needles (-6, 29, D:2) a +0 ring mail (-34, 35, D:2) a +0,+0 whip Level 3 of the Dungeon (-34, 2, D:3) a +0 leather armour (-33, 5, D:3) a +0,+0 club (5, 5, D:3) a +0,+0 club (-22, 9, D:3) 2 needles of confusion (-4, 11, D:3) a +0,+0 club (-31, 13, D:3) a cursed -2,-1 club (-33, 16, D:3) 7 tomahawks (-31, 16, D:3) a +0,+0 club (8, 17, D:3) a +0,+0 short sword (-4, 18, D:3) 10 stones (8, 19, D:3) a +0 pair of boots (-13, 23, D:3) a +0 plate armour (-10, 24, D:3) 22 sling bullets (-37, 25, D:3) 19 bolts of flame (-18, 26, D:3) a cursed -2,-3 short sword a +0 leather armour a +2,+1 morningstar a +0 ring mail (-13, 27, D:3) 9 stones (5, 27, D:3) a +0,+0 club (-9, 29, D:3) a +0,+0 short sword a +0 robe (-3, 29, D:3) a dart of frost (3, 29, D:3) a +1 ring mail (-20, 30, D:3) a +0,+0 club (17, 30, D:3) 9 stones (-49, 32, D:3) 2 javelins (-48, 32, D:3) 23 darts (-17, 37, D:3) a +0,+0 falchion 21 stones (-11, 37, D:3) 10 stones (-44, 41, D:3) a +2 leather armour of fire resistance (-44, 47, D:3) a +2,+2 dagger Level 4 of the Dungeon [Shop] Deptia's General Store 16 stones (16 gold) a scroll of summoning (95 gold) 14 darts of frost (28 gold) an uncursed amulet of guardian spirit (300 gold) the +4 ring mail "Twosio" {rF++ Dam+6} (737 gold) It affects your damage with ranged weapons and melee attacks (+6). It greatly protects you from fire. a wand of draining (3) (70 gold) a +1 leather armour of poison resistance (110 gold) a scroll of identify (20 gold) Wizardry, Part Two (516 gold) Spells Type Level Swiftness Charms/Air 2 Song of Slaying Charms 2 Throw Flame Conjuration/Fire 2 Call Imp Summoning 2 Stoneskin Transmutation/Earth 2 a potion of mutation (25 gold) a meat ration (50 gold) a scroll of remove curse (30 gold) a +0 robe (7 gold) (0, 0, D:4) a +0,+0 spear a cursed +0 robe (-22, 2, D:4) a +0,+0 club (-7, 3, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 11, D:4) 15 bolts of penetration (-48, 12, D:4) a +0,+0 dagger a +0,+0 sling 29 stones (-20, 12, D:4) 9 poisoned needles (-46, 20, D:4) a +0,+0 giant club (-39, 23, D:4) a +0,+0 dagger (-10, 30, D:4) a +0,+0 flail a cursed -3,-3 mace 4 tomahawks a +0,+0 hand axe a +0,+0 war axe a +0 ring mail a +1,+1 dagger a +0 leather armour (-9, 31, D:4) a tomahawk (-9, 32, D:4) a +0,+0 short sword (5, 35, D:4) 26 sling bullets (-31, 44, D:4) a +0,+0 giant club (-29, 44, D:4) a +0,+0 spear (-7, 50, D:4) a +0,+0 dagger Level 5 of the Dungeon (0, 0, D:5) 24 stones (-5, 1, D:5) a +0,+0 war axe (0, 1, D:5) a worker ant corpse (7, 2, D:5) a kobold corpse (-2, 6, D:5) 12 darts