Dungeon Crawl Stone Soup version 0.27-a0-1185-ga233589e6f (console) character file. Game seed: 5383321783203165775 906 GreatCaesar the Skirmisher (level 8, -4/61 HPs) Began as a Djinni Abyssal Knight on May 19, 2021. Was a Believer of Lugonu. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:17:20 (5604 turns). GreatCaesar the Skirmisher (Djinni Abyssal Knight) Turns: 5604, Time: 00:17:21 Health: -4/61 AC: 5 Str: 11 XL: 8 Next: 29% Gold: 188 EV: 11 Int: 17 God: Lugonu [**....] SH: 0 Dex: 12 rFire + + . SeeInvis . d - +0 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . n - +0 pair of gloves Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Depart the Abyss, Bend Space You were on level 6 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You visited the Abyss 1 time. You collected 188 gold pieces. Inventory: Hand Weapons a - a +1 hand axe d - a +0 dagger of electrocution (weapon) f - a +0 trident j - a +1 vampiric whip v - a +0 spear C - a +3 dagger of protection D - a +0 hand crossbow Missiles r - 141 stones y - 12 poisoned darts A - 2 javelins B - a throwing net E - 12 bolts Armour b - a +0 leather armour (worn) e - a +0 cloak (worn) n - a +0 pair of gloves (worn) p - a +0 scale mail Scrolls c - 2 scrolls of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of vulnerability {unknown} m - a scroll of amnesia {unknown} o - 4 scrolls of noise {unknown} s - 2 scrolls of magic mapping {unknown} t - 2 scrolls of identify {unknown} w - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} h - a potion of haste i - a potion of degeneration {unknown} u - 2 potions of resistance {unknown} x - a potion of lignification {unknown} z - a potion of attraction {unknown} Skills: + Level 6.0 Fighting + Level 4.8 Short Blades - Level 1.6 Axes - Level 1.0 Armour - Level 2.1 Dodging * Level 2.1 Spellcasting * Level 3.6 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 11% 1 b - Inner Flame Hex/Fire 9% N/A 30% 3 r - Searing Ray Conj 18% 3d3 16% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Unknown command. You start resting. A water moccasin comes into view. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 60% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin hisses angrily. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 60% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.## ......# ...##†..# #.#>...# #.....##.## #........... #...######## #...# #.[.# #..@# #..S# #.... #....# #....# #....# ##.... #.### You could see a water moccasin. Vanquished Creatures A water moccasin (D:7) A sky beast (D:7) An ogre (D:4) A phantom (D:4) A scorpion (D:4) A water moccasin skeleton (D:4) A killer bee (D:6) A jelly (D:6) A gnoll shaman (D:4) Jessica (D:3) An iguana (D:4) Terence (D:2) Natasha (thrice) (D:3) 3 adders 6 gnolls A white imp (D:7) An ufetubus (D:4) 2 worms A dart slug (D:1) 9 orcs 5 bats 8 endoplasms 3 giant cockroaches 6 goblins 15 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 4 frilled lizards 6 kobolds 5 rats 100 creatures vanquished. Vanquished Creatures (others) A withered plant (D:7) 1 creature vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | GreatCaesar the Djinni Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 0/0 8 | D:1 | Escaped the Abyss 159 | D:1 | Reached XP level 2. HP: 19/25 MP: 0/0 384 | D:1 | Reached XP level 3. HP: 18/31 MP: 0/0 384 | D:1 | Learned a level 1 spell: Beastly Appendage 603 | D:1 | Reached ** piety under Lugonu 928 | D:1 | Reached skill level 4 in Fighting 1261 | D:2 | Noticed Terence 1483 | D:2 | Reached XP level 4. HP: 37/37 MP: 0/0 2074 | D:2 | Reached skill level 1 in Short Blades 2115 | D:2 | Killed Terence 2116 | D:2 | Reached XP level 5. HP: 42/42 MP: 0/0 2116 | D:2 | Learned a level 2 spell: Searing Ray 2461 | D:3 | Noticed Natasha 2481 | D:3 | Killed Natasha 2499 | D:3 | Noticed Natasha 2884 | D:3 | Found an ornate altar of the Wu Jian Council. 3293 | D:3 | Noticed Jessica 3302 | D:3 | Killed Jessica 3303 | D:3 | Reached skill level 1 in Spellcasting 3303 | D:3 | Reached XP level 6. HP: 24/49 MP: 0/0 3524 | D:3 | Killed Natasha 3525 | D:3 | Reached skill level 5 in Fighting 3532 | D:3 | Noticed Natasha 3572 | D:3 | Killed Natasha 3886 | D:4 | Noticed an ogre 3891 | D:4 | Killed an ogre 4066 | D:4 | Reached XP level 7. HP: 36/54 MP: 0/0 4066 | D:4 | Learned a level 3 spell: Inner Flame 4579 | D:4 | Noticed Robin 5177 | D:4 | Found a glowing silver altar of Zin. 5177 | D:4 | Found a blossoming altar of Fedhas. 5187 | D:4 | Reached *** piety under Lugonu 5250 | D:4 | Found a sacrificial altar of Ru. 5299 | D:4 | Found a staircase to the Ecumenical Temple. 5305 | Temple | Entered the Ecumenical Temple 5411 | D:4 | You are sucked into a shaft and drop 3 floors! 5411 | D:7 | Noticed a water moccasin 5436 | D:7 | Reached XP level 8. HP: 16/61 MP: 0/0 5466 | D:7 | HP: 3/61 [sky beast (6)] 5512 | D:6 | Reached skill level 6 in Fighting 5604 | D:6 | HP: 2/61 [water moccasin (3)] 5604 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_cross, minmay_pentomino_z2 D:2: layout_basic, uniq_terence D:3: minmay_skewed_foursquare, layout_rooms, nzn_wu_jian_contemplation, st_stairs_13, uniq_natasha, uniq_jessica D:4: layout_loops_corners, gammafunk_temple_overflow_claw, minmay_temple_entry_hall, uniq_robin D:6: layout_loops_ring, ebering_ghost_disaster_area, minmay_fractal_squares_gapless_5, uniq_sigmund, uniq_menkaure, uniq_maggie D:7: layout_cave_pools, lemuel_doored_altar, kiku_gazebo_garden_becter Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 2 3 | 3.6 Fighting | 4 5 6 | 6.0 Short Blades | 1 2 3 4 | 4.8 Spellcasting | 1 2 | 2.1 Axes | | 1.6 Armour | | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 13 | | || 13 Dagger | 102 | 149 | 37 || 288 Cast: Searing Ray | | | 22 || 22 Use: Potion | | | 4 || 4 Stab: Sleeping | 1 | 1 | || 2 Armor: Leather armour | 45 | 19 | 16 || 80 Dodge: Dodged | 69 | 80 | 44 || 193 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5600 | 5156 | 444 | 935 | 3131 | 8 | 700.0 | Dungeon | 5497 | 5077 | 420 | 935 | 3059 | 6 | 916.2 | Temple | 94 | 70 | 24 | 0 | 68 | 1 | 94.0 | Abyss | 8 | 8 | 0 | 0 | 4 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1759 daAuts D:1: 1412 daAuts D:4: 1191 daAuts D:2: 955 daAuts D:6: 96 daAuts Temple: 94 daAuts D:7: 81 daAuts Abyss:1: 8 daAuts