GreedOfGod Level 1 of the Dungeon (0, 0, D:1) a staff of cold (3, -19, D:1) a jackal skeleton (4, -19, D:1) a jackal skeleton (5, -34, D:1) an inkwell talisman (7, 12, D:1) 6 poisoned darts (14, -49, D:1) a +0 club a kobold corpse (skeletalised by now) (20, -2, D:1) a +0 dagger (21, -2, D:1) a hobgoblin skeleton (30, -1, D:1) a +0 leather armour (34, -43, D:1) a +0 sling (36, -34, D:1) a bat skeleton (46, -20, D:1) a ball python corpse (skeletalised by now) (52, -12, D:1) a +0 mace (60, -11, D:1) a hobgoblin skeleton (64, -7, D:1) a +0 chain mail Level 2 of the Dungeon (20, -37, D:2) a +0 hand axe (23, -32, D:2) a quokka skeleton (32, 5, D:2) a ball python skeleton (33, 5, D:2) the staff "Widowmaker" {rElec rC+ Conj Fire Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 10, D:3) 2 curare-tipped darts (13, -32, D:3) an adder corpse (skeletalised by now) (14, -20, D:3) a +0 falchion a rat skeleton an orc skeleton (17, -33, D:3) a hobgoblin corpse (skeletalised by now) (25, 13, D:3) a +0 scale mail (39, -25, D:3) a bat skeleton (39, -9, D:3) a potion of heal wounds (40, 4, D:3) a +0 dagger (41, -38, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:3) a +0 ring mail (43, 13, D:3) a bat corpse (skeletalised by now) (44, 17, D:3) a +0 dagger a +0 war axe a +0 leather armour a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (46, 18, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (47, -25, D:3) 29 gold pieces a +0 dagger (48, -25, D:3) a +0 spear a gnoll corpse (50, -5, D:3) 12 gold pieces (56, -32, D:3) a +0 short sword a +0 scale mail