Greiscor Level 1 of the Dungeon (2, 4, D:1) a +0 club a goblin skeleton (4, 6, D:1) a +0 dagger a goblin skeleton (7, 3, D:1) a +4 ring mail of cold resistance (13, 7, D:1) a rat skeleton (18, -13, D:1) a +0 whip a +0 club 5 stones a frilled lizard skeleton a rat skeleton a kobold skeleton (24, -16, D:1) 7 stones (24, 13, D:1) a +0 club a goblin skeleton (25, 12, D:1) a hobgoblin skeleton (35, -16, D:1) a +0 robe (39, -2, D:1) a +0 club a goblin skeleton (39, 12, D:1) a +0 hand axe (45, -7, D:1) a jackal skeleton (45, 6, D:1) a +0 dagger a kobold skeleton (46, 11, D:1) 3 poisoned darts (47, -3, D:1) a ball python skeleton (52, -10, D:1) a +0 short sword 2 stones a kobold skeleton (52, 14, D:1) a +0 dagger (55, 22, D:1) a beast talisman (65, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 13, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (2, 14, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 15, D:2) a frilled lizard skeleton (2, 17, D:2) a +0 short sword 2 stones a +0 dagger (2, 18, D:2) a goblin corpse (skeletalised by now) (2, 20, D:2) a +0 club a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) (3, 22, D:2) the +2 long sword "Jyf Cal" {venom, ^Fragile MP+6 Stlth+} ^Fragile: It will be destroyed if unequipped. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. a hobgoblin skeleton a kobold skeleton (3, 36, D:2) a +0 ring mail (5, -3, D:2) a +0 club a goblin skeleton (11, -9, D:2) 6 stones (11, 22, D:2) a +0 club (14, 31, D:2) a +0 scale mail (16, -4, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (18, 37, D:2) 5 stones (21, 26, D:2) a +0 dagger (25, 0, D:2) 6 poisoned darts (27, -9, D:2) an adder skeleton (30, -7, D:2) a jackal skeleton (36, 25, D:2) 4 poisoned darts (39, 3, D:2) a hobgoblin corpse (skeletalised by now) (54, 17, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vuharph's Weapon Shoppe a +2 dagger of draining (218 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1120 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +7 arbalest "Yvvuki" {heavy, rPois Dex+6} (936 gold) rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). 4 stones (5 gold) a +0 flail (49 gold) a +1 demon blade of freezing (476 gold) the +5 longbow of Quick Death {flame, Str+3 Stlth+} (739 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +2 partisan of flaming (268 gold) a +0 whip (35 gold) a +0 morningstar of protection (95 gold) [Shop] Onne's Armour Shop the +0 chain mail "Vobanu" {rElec Str+8 Int-2 Stlth-} (356 gold) rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. a +0 plate armour (276 gold) a +0 scale mail of willpower (132 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) an orb of mayhem (156 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (960 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 chain mail (54 gold) (0, 0, D:3) a +0 buckler (5, -6, D:3) a +1 dagger of venom 4 stones (7, -45, D:3) a +0 falchion (8, -7, D:3) a staff of conjuration (9, -49, D:3) an orb of light (9, -14, D:3) a +0 spear (16, -4, D:3) 6 boomerangs (17, -25, D:3) a +0 sling a +0 dagger (18, -22, D:3) a +0 dagger (18, 10, D:3) a +0 leather armour (31, -36, D:3) a +0 kite shield (42, -52, D:3) a +0 ring mail (42, -49, D:3) a +0 dagger (44, -49, D:3) a +0 club (44, 5, D:3) a +0 falchion an orc corpse (50, 8, D:3) a +0 short sword a +0 ring mail (53, -34, D:3) 8 stones (53, 7, D:3) 4 silver javelins (59, -38, D:3) a +0 club (63, -16, D:3) a bat corpse (63, -3, D:3) a +0 club 4 stones (64, -26, D:3) a hobgoblin corpse