Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 3227628808099464734 237 Greiscor the Magician (level 5, -3/28 HPs) Began as a Deep Elf Air Elementalist on May 24, 2025. Shot with an arrow by a centaur (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:58 (2480 turns). Greiscor the Magician (Deep Elf Air Elementalist) Turns: 2480, Time: 00:04:59 Health: -3/28 AC: 3 Str: 5 XL: 5 Next: 77% Magic: 11/14 EV: 12 Int: 22 God: Gold: 102 SH: 0 Dex: 15 Spells: 10/14 levels left rFire . . . r - +2 short sword (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.24/turn i - ring of see invisible MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons r - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) m - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) i - a ring of see invisible (worn) Scrolls h - a scroll of fog {unknown} j - a scroll of revelation {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of blinking {unknown} n - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} q - a scroll of brand weapon {unknown} s - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} d - 2 potions of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of might {unknown} Skills: + Level 3.2 Dodging + Level 3.0 Stealth + Level 5.1 Spellcasting + Level 3.1 Conjurations + Level 4.7 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 b - Swiftness Air 26% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 46% 3-5/arc 3% 2 Momentum Strike Conj/Tloc 24% 3d8 8% 2 Airstrike Air 13% 2d(2-18) 14% 4 Blink Tloc 10% N/A 16% 2 Lesser Beckoning Tloc 10% N/A 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the adder! You start resting. Magic restored. You see here an adder corpse. You open the door. A hobgoblin and a centaur come into view. The centaur shouts! The centaur wields a +4 shortbow. The centaur shoots an arrow. The arrow hits you. There is an open door here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +4 shortbow (84% to hit) The zap misses the hobgoblin. The zap hits the centaur. The centaur is lightly wounded. The hobgoblin shouts! The centaur shoots an arrow. The arrow hits you. The zap misses the hobgoblin. The zap hits the hobgoblin. You kill the hobgoblin! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +4 shortbow (lightly wounded, 84% to hit) The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +4 shortbow (moderately wounded, 84% to hit) The zap misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... #..#..###...+ ##.##....##.## #..#..⌠..#..# ##.##....##.## #...###..'..# #'#...####.## #†###...#..# #...###...## #..#@..###.# #.####c..### #.. #'#...# #.##....# .## ..#..c..# # #.##....## .. ###.. ### You could see a centaur. Vanquished Creatures Sigmund (D:2) 4 adders 3 dart slugs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:2) 6 ball pythons 2 bats A frilled lizard (D:1) A goblin (D:2) 3 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greiscor the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 856 | D:1 | Found a faded altar of an unknown god. 1214 | D:2 | Noticed Sigmund 1239 | D:2 | Killed Sigmund 1240 | D:2 | Reached skill level 4 in Spellcasting 1240 | D:2 | Reached XP level 3. HP: 6/19 MP: 0/11 1240 | D:2 | Reached XP level 4. HP: 7/24 MP: 0/12 1240 | D:2 | Reached XP level 5. HP: 9/28 MP: 0/14 1399 | D:2 | Reached skill level 5 in Spellcasting 1452 | D:2 | Learned a level 3 spell: Swiftness 2472 | D:3 | Noticed a centaur 2480 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, nicolae_ecumenical_lake_church, nicolae_figureground_pulse D:2: layout_basic, uniq_sigmund D:3: minmay_skewed_foursquare, layout_basic, kiku_gazebo_pond_becter, serial_shops, nicolae_shopburst, hangedman_abyss_or_decor_stabs, minmay_rat_hole, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.2 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.1 Conjurations | 2 3 | 3.1 Air Magic | 4 | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 5 || 13 Short sword | | 16 || 16 Cast: Shock | 43 | 38 || 81 Stab: Sleeping | | 7 || 7 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 11 | 13 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2476 | 2259 | 217 | 439 | 1386 | 3 | 825.3 | Dungeon | 2476 | 2259 | 217 | 439 | 1386 | 3 | 825.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1301 daAuts D:1: 1041 daAuts D:3: 134 daAuts