Greiscor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 2, D:1) a ball python corpse (skeletalised by now) (5, 1, D:1) a +0 leather armour (10, 15, D:1) 6 javelins (12, -1, D:1) a +0 club a goblin skeleton (13, -1, D:1) a +0 dagger (14, -1, D:1) a jackal skeleton (14, 0, D:1) a bat skeleton (14, 32, D:1) 6 poisoned darts (15, -1, D:1) a jackal skeleton (15, 23, D:1) a +0 short sword a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 0, D:1) a +0 short sword a +2 whip of electrocution 4 stones a kobold skeleton (21, 28, D:1) a +0 club a gnoll corpse (skeletalised by now) (23, 12, D:1) a ball python corpse (skeletalised by now) (24, 13, D:1) a +0 short sword (24, 24, D:1) a bat corpse (skeletalised by now) (38, 28, D:1) 6 stones (41, 23, D:1) a bat corpse (skeletalised by now) (50, 21, D:1) the quill talisman of Wisdom {rC+ Str+3 Dex+4 Slay+3} [quill talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (54, 8, D:1) a +0 short sword (54, 9, D:1) a +3 short sword a kobold skeleton (54, 13, D:1) a +0 leather armour (61, -3, D:1) a ring of poison resistance (67, -4, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (22, -3, D:2) a ring of poison resistance (22, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (23, -2, D:2) a +0 short sword 4 stones (24, 0, D:2) a +0 leather armour of cold resistance (33, 6, D:2) a +0 whip (37, 24, D:2) a +0 spear (38, 22, D:2) a +0 robe (39, 15, D:2) a rat corpse (skeletalised by now) (43, 2, D:2) a ring of positive energy (43, 23, D:2) a rat corpse (skeletalised by now) (44, -6, D:2) a +0 chain mail (47, -5, D:2) a hobgoblin corpse (skeletalised by now) (55, 12, D:2) a hobgoblin skeleton (59, 11, D:2) a ball python skeleton (63, 22, D:2) a rat corpse (skeletalised by now) (63, 25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour an orc corpse (1, 0, D:3) a +0 falchion (5, -1, D:3) a +0 dagger (5, 0, D:3) a +0 dagger (6, 0, D:3) a +0 scale mail an orc corpse (6, 1, D:3) a +0 dagger a +0 robe an orc corpse (6, 2, D:3) a +0 dagger the +6 hand axe "Qysiusme" {pain, MP+8 Dex+2} MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). (15, 21, D:3) a hobgoblin corpse (18, -5, D:3) a bat corpse (18, 4, D:3) a +0 dagger (23, -4, D:3) a +0 club (25, 25, D:3) a +0 club an orc corpse