Greiscor Level 1 of the Dungeon (4, -3, D:1) 3 boomerangs (5, -5, D:1) a +0 dagger (8, -32, D:1) a +0 mace (9, -26, D:1) a quokka skeleton (16, -30, D:1) a +0 club a rat skeleton a goblin skeleton (20, -48, D:1) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (25, -12, D:1) a +0 dagger a kobold skeleton (27, -20, D:1) a +0 mace (30, -46, D:1) a frilled lizard corpse (skeletalised by now) (33, -23, D:1) a +0 whip a kobold skeleton (36, -22, D:1) a +0 dagger 4 stones (36, -17, D:1) 2 stones (37, -57, D:1) a quokka corpse (skeletalised by now) (37, -22, D:1) a +0 club a goblin skeleton (38, -57, D:1) a ball python corpse (skeletalised by now) (40, -50, D:1) a bat corpse (skeletalised by now) (40, -47, D:1) a ball python corpse (skeletalised by now) (43, -22, D:1) a quill talisman (46, -51, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -5, D:2) a rat corpse (10, -41, D:2) a +0 mace (10, -29, D:2) the ring "Emagh" {rElec rPois rC++ Str-4 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (11, -4, D:2) a frilled lizard corpse (skeletalised by now) (21, -35, D:2) 4 stones (23, -25, D:2) a +0 hand axe (24, -24, D:2) a hobgoblin corpse (skeletalised by now) (28, -53, D:2) a bat corpse (skeletalised by now) (30, -16, D:2) a jackal corpse (skeletalised by now) (34, -13, D:2) a jackal corpse (skeletalised by now) (35, -16, D:2) a ball python skeleton (35, -14, D:2) a jackal corpse (skeletalised by now) (37, -12, D:2) a +0 quarterstaff (42, -36, D:2) an adder skeleton (45, -24, D:2) a frilled lizard skeleton (47, -54, D:2) a +0 club 4 stones (55, -38, D:2) an adder corpse (skeletalised by now) (60, -18, D:2) a +0 robe