Greiscor Level 1 of the Dungeon (3, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -3, D:1) a +0 leather armour (11, 18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 0, D:1) a +0 robe (22, 8, D:1) 5 stones (27, 23, D:1) a +0 tower shield (29, 2, D:1) a bat skeleton a quokka skeleton (29, 21, D:1) a +0 ring mail (30, 0, D:1) a +0 club a goblin skeleton (30, 2, D:1) a +0 club (33, 28, D:1) a hobgoblin corpse (skeletalised by now) (34, 40, D:1) a +0 dagger (36, -18, D:1) a +0 club (36, 12, D:1) a hobgoblin skeleton (37, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 22, D:1) a +0 leather armour (48, 22, D:1) 5 stones (51, 19, D:1) a +0 ring mail (60, 11, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 3, D:2) a +0 chain mail (12, 37, D:2) a frilled lizard skeleton (14, 38, D:2) an adder skeleton (15, 19, D:2) a +0 robe (16, 19, D:2) a +0 club a +0 sling a goblin skeleton (19, 23, D:2) a jackal skeleton (23, 4, D:2) a +0 hammer (23, 5, D:2) a +0 hammer (23, 6, D:2) a +0 hammer (24, 5, D:2) the +7 hammer "Asmeh" {freeze, rN++ Stlth-} rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (24, 6, D:2) a +0 hammer (24, 8, D:2) a +0 hammer (25, 4, D:2) a +0 hammer (25, 5, D:2) a +0 hammer (25, 6, D:2) a +0 hammer (25, 9, D:2) a +0 hammer (25, 10, D:2) a +0 hammer (25, 12, D:2) a +0 hammer (26, 11, D:2) a +0 hammer (26, 13, D:2) a +0 hammer (26, 41, D:2) a ball python corpse (skeletalised by now) (27, 24, D:2) an adder skeleton (30, 12, D:2) a +0 ring mail (32, 11, D:2) a +0 hand axe (33, 3, D:2) a hobgoblin skeleton (34, 2, D:2) a hobgoblin skeleton (36, 15, D:2) an adder skeleton (38, 22, D:2) a +0 dagger a +0 sling a goblin skeleton (45, 12, D:2) 5 stones (52, 14, D:2) a +0 flail Level 3 of the Dungeon [Shop] Ceos's Weapon Boutique 4 stones (4 gold) a +0 short sword (36 gold) a +0 sling (18 gold) 5 stones (6 gold) a +0 rapier (66 gold) the +9 sling of Plunder {chaos, ^Contam rCorr Str+2 Dex+4} (807 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). a +0 long sword (42 gold) 5 poisoned darts (36 gold) (0, 0, D:3) a bat corpse (0, 20, D:3) a +0 quarterstaff (1, -1, D:3) a hobgoblin corpse (1, 7, D:3) a +0 dagger (2, -12, D:3) 3 stones (4, -13, D:3) 3 stones (6, 19, D:3) a bat corpse (8, 6, D:3) a +0 dagger (10, -7, D:3) a bat corpse (skeletalised by now) (11, -10, D:3) a rat corpse (skeletalised by now) (11, -9, D:3) a ball python corpse (skeletalised by now) (11, 11, D:3) a +0 leather armour (11, 37, D:3) a +0 short sword (13, 35, D:3) a bat corpse (17, 24, D:3) a +0 halberd (18, -4, D:3) a +0 dagger (18, 24, D:3) a +0 spear (18, 25, D:3) a +0 flail (19, 24, D:3) a +0 spear