GreyHunter Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 12, D:1) a +0 whip (7, 0, D:1) a +0 pair of boots (8, 16, D:1) a +0 whip a +0 club (15, 4, D:1) a +0 robe (19, 32, D:1) a +0 falchion (25, 11, D:1) a +0 dagger (32, 26, D:1) a +0 club (35, 29, D:1) a +1 short sword of speed (47, 1, D:1) a +0 dagger (49, 4, D:1) 6 stones (50, 17, D:1) a +0 scale mail (51, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 10, D:2) a +0 dagger (1, 19, D:2) a +0 robe (6, 3, D:2) a +0 club (6, 8, D:2) a +0 scythe a +0 robe (11, -1, D:2) a +0 dagger (15, 27, D:2) a +0 flail a +0 whip (16, 27, D:2) a +0 flail a +0 club (36, 22, D:2) a +0 sling (42, -2, D:2) a +0 dagger 5 stones a +0 club (55, -8, D:2) a +0 leather armour a +0 flail a +0 whip (55, -7, D:2) a +1 spear of pain a +0 whip a +0 club Level 3 of the Dungeon (1, -5, D:3) a +0 ring mail (8, -25, D:3) a +0 dagger (17, 4, D:3) a +0 whip a +0 spear (19, -11, D:3) 4 stones (27, 4, D:3) 5 stones (29, 10, D:3) a +0 hand axe (34, -21, D:3) a +0 dagger (53, 7, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) the +6 spear of the Sea {pain, rElec rCorr Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (2, -12, D:4) a +0 club (8, -29, D:4) a +0 falchion (10, -30, D:4) a +0 rapier (15, -41, D:4) 9 stones a +0 arbalest a +0 dagger (15, -10, D:4) 5 stones (27, -9, D:4) a +0 dagger a +0 flail a +0 robe (28, -14, D:4) a +0 whip (28, -12, D:4) a +0 whip (28, -11, D:4) a +0 mace (31, -25, D:4) a +0 hand axe a +0 robe (33, -39, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (33, -37, D:4) a +0 mace (49, -6, D:4) a +0 club (51, -29, D:4) a +0 hand axe (56, -51, D:4) a +0 club a +0 dagger (64, -16, D:4) a staff of earth Level 5 of the Dungeon (1, -16, D:5) a +0 ring mail (6, -45, D:5) a +0 hand axe (15, -29, D:5) a +0 dagger 5 poisoned darts (23, -29, D:5) the +2 robe of Avvefiur {Dex+3} Dex: It affects your dexterity (+3). (25, -38, D:5) a +0 falchion (25, -21, D:5) 5 stones (25, -10, D:5) a +0 mace a +0 robe (26, -39, D:5) a +0 club (26, -38, D:5) a +0 trident a boomerang a +0 scale mail (27, -40, D:5) a +0 club a +0 ring mail a +0 ring mail a +0 dagger (27, -1, D:5) a +0 robe (38, -29, D:5) a +0 leather armour (39, -43, D:5) a +0 trident (39, -42, D:5) a +2 quarterstaff of draining (40, -28, D:5) a +0 robe (42, -8, D:5) a +0 whip (45, -12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (1, -1, D:6) a +0 hammer (18, 9, D:6) a +0 robe (18, 33, D:6) a +0 dagger (19, 26, D:6) a +0 giant club (22, 33, D:6) 5 stones (31, 10, D:6) a +4 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 1, D:7) a +0 hand axe (2, 2, D:7) a +0 flail (2, 3, D:7) a +0 dagger (3, -16, D:7) a +0 flail (5, 22, D:7) a +0 short sword (19, 21, D:7) 2 poisoned darts (19, 24, D:7) a +0 plate armour (26, 19, D:7) a +0 giant spiked club (27, -10, D:7) a +0 shortbow (27, 7, D:7) a stone (35, 0, D:7) 5 poisoned darts (43, 27, D:7) a +0 shortbow (46, 4, D:7) 9 stones (48, 20, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (2, -6, D:8) a +0 falchion (8, 3, D:8) a +0 chain mail a +0 dagger (9, 3, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (9, 4, D:8) 6 atropa-tipped darts (16, -29, D:8) a staff of air (16, -19, D:8) a +0 trident a +0 shortbow (19, -13, D:8) a +0 trident (33, -17, D:8) a +0 chain mail a +0 trident (33, -1, D:8) a +0 robe (34, -17, D:8) a +0 ring mail a +0 club (34, -16, D:8) a +0 short sword (35, -16, D:8) a +0 short sword (36, -16, D:8) a +0 leather armour (39, -30, D:8) a +0 whip a +0 dagger (39, -29, D:8) a +3 dagger a stone (40, -30, D:8) a +0 dagger a +0 whip a +0 club a +0 dagger 4 poisoned darts (41, -30, D:8) a +0 short sword 3 stones (49, 4, D:8) a +0 flail a +0 mace a +0 scale mail (50, 6, D:8) a +0 club a +0 leather armour (51, 5, D:8) a +0 dagger (51, 7, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) the +2 shortbow of Kicired {flame, rPois rCorr Dex-4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 shortbow a +1 robe of cold resistance (7, 28, D:9) 7 stones an orb of energy (8, 36, D:9) a +0 shortbow (16, -2, D:9) a +0 club a +0 leather armour (17, 2, D:9) a stone (17, 12, D:9) a +7 long sword of distortion a Necronomicon a +5 vampiric hand axe the +6 dagger of Excruciating Pain {flame, Fly Str+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Fly: It grants you flight. (17, 17, D:9) 5 poisoned darts a +0 club (18, 6, D:9) a +0 club 3 poisoned darts (19, 5, D:9) a +0 flail a +0 plate armour a +2 falchion a +0 robe (21, 11, D:9) a +0 hand axe a +0 ring mail (22, 12, D:9) a +0 shortbow (22, 19, D:9) 3 large rocks (23, 11, D:9) a +0 mace a +2 plate armour of cold resistance (23, 17, D:9) a +0 glaive (24, 12, D:9) a +0 mace (24, 25, D:9) a +0 quarterstaff (26, 9, D:9) a +0 mace a +0 leather armour (28, 12, D:9) a +0 spear (36, 29, D:9) a +0 spear (44, 40, D:9) a +0 halberd a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (6, -2, Lair:1) a +0 leather armour (10, 4, Lair:1) a +0 quarterstaff (13, 5, Lair:1) 4 stones (13, 6, Lair:1) a stone (13, 7, Lair:1) 5 stones (14, 7, Lair:1) 7 stones (15, 5, Lair:1) 2 stones (15, 6, Lair:1) 2 stones (15, 7, Lair:1) 8 stones (25, 10, Lair:1) a +0 quick blade (32, -3, Lair:1) 7 stones (33, -3, Lair:1) a +0 flail (35, 9, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (27, -30, Lair:2) a +0 club (29, -38, Lair:2) 6 stones (31, -39, Lair:2) a +2 helmet (31, -6, Lair:2) a +0 falchion (35, -38, Lair:2) a +0 robe (38, -6, Lair:2) 2 stones (44, -18, Lair:2) a +0 lajatang (46, -32, Lair:2) a +0 scale mail (49, -35, Lair:2) 5 stones (49, -19, Lair:2) a +0 ring mail (50, -29, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a wolf corpse (skeletalised by now) (1, 1, Lair:3) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (1, 2, Lair:3) a wolf corpse (skeletalised by now) (1, 26, Lair:3) a +2 spectral quarterstaff (2, -7, Lair:3) a +0 robe (3, 28, Lair:3) a +0 halberd a naga corpse (6, 24, Lair:3) a +0 quarterstaff (20, 6, Lair:3) a +0 short sword (32, 25, Lair:3) 5 large rocks Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe