Grijm Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (2, 13, D:1) 101 javelins (6, -19, D:1) a +0 club (7, -16, D:1) a +0 club (7, 8, D:1) a +0 robe (15, 11, D:1) a +0 club (18, -11, D:1) 154 bolts (19, 11, D:1) a +0 club (20, -16, D:1) a +0 spear (33, -17, D:1) a +0 dagger (33, 6, D:1) a +0 spear (41, -21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -8, D:2) a +0 dagger (14, -25, D:2) a +0 club (15, 3, D:2) a +0 robe (19, -32, D:2) 46 needles of confusion (26, -8, D:2) a +0 falchion (26, -2, D:2) a +0 whip (29, -1, D:2) a +0 robe a +1 dagger (34, -1, D:2) a +0 club (51, -35, D:2) a +0 robe (52, -4, D:2) a +0 short sword a +0 ring mail (53, 1, D:2) a +0 short sword (54, 3, D:2) 151 arrows (55, -34, D:2) a +0 dagger (55, 1, D:2) a +0 spear (57, -4, D:2) a +0 club (59, -16, D:2) a bat skeleton (69, -13, D:2) 57 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a ration (27, -31, D:3) a potion of might (28, -29, D:3) a +0 spear a gnoll corpse (36, -32, D:3) 138 arrows