Grillzange Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 9, D:1) a +0 dagger (2, 14, D:1) a +0 short sword (14, 4, D:1) a +0 club (16, 18, D:1) a +0 whip (17, 30, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) 8 stones (4, 22, D:2) a staff of fire (4, 28, D:2) a +0 dagger (6, 29, D:2) a +0 scythe a +0 robe (7, 15, D:2) a +0 robe (7, 29, D:2) a +0 club (9, 34, D:2) 3 stones (14, -5, D:2) a +0 spear (17, 38, D:2) a +0 club (19, 13, D:2) a +0 club (28, 16, D:2) a +0 club (43, 23, D:2) a +0 trident a +0 scale mail (45, 31, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 4, D:3) a +0 robe a +5 dagger (5, -35, D:3) a +0 ring mail (5, -30, D:3) a +0 sling (9, -19, D:3) a +0 club (12, -2, D:3) a +0 dagger (20, -1, D:3) a +0 club (22, -5, D:3) a +0 whip (24, -17, D:3) a +0 club (27, 4, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Buficwit's Weapon Boutique a +0 hand axe (33 gold) a +1 flail of draining (146 gold) a +0 rapier (44 gold) a +0 spear (33 gold) a +0 dagger (22 gold) 5 stones (5 gold) 3 stones (3 gold) 5 stones (5 gold) [Shop] Acvy's Weapon Emporium a +0 trident (45 gold) a +0 dagger (26 gold) a +1 morningstar of draining (184 gold) a +0 quarterstaff (52 gold) a +0 great mace of protection (127 gold) the +1 shortbow of Red Wine {antimagic, rElec rF- rC+++ Dex+6} (891 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. a +0 hand axe (39 gold) a +0 short sword (39 gold) [Shop] Rubrin's Weapon Shoppe 2 poisoned darts (11 gold) a +0 dagger (28 gold) a +3 long sword of electrocution (359 gold) a +0 rapier of holy wrath (128 gold) a +5 vorpal executioner's axe (588 gold) a +0 spear (42 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +2 war axe of flaming (256 gold) (0, 0, D:4) a +0 flail (2, 2, D:4) a +0 leather armour (13, 5, D:4) a +0 short sword a +0 club (13, 6, D:4) a +0 robe a +0 dagger (14, 4, D:4) a +0 leather armour a +0 mace (16, 5, D:4) a stone (16, 6, D:4) a +0 whip (17, 9, D:4) a +0 dagger (22, -7, D:4) a +0 scale mail (23, -3, D:4) a +0 chain mail (27, -26, D:4) a +0 chain mail (30, -24, D:4) a +0 spear (31, -24, D:4) a +0 flail (32, -25, D:4) a +0 club (33, -23, D:4) a +0 flail (38, -5, D:4) 4 stones (38, 11, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, 39, D:5) a +0 rapier (6, 50, D:5) a +0 scale mail (13, 22, D:5) a +0 dagger a +0 robe (14, 22, D:5) a +0 hand axe (14, 26, D:5) a +0 mace a +0 leather armour (15, 13, D:5) a +0 buckler (27, 52, D:5) a +1 vorpal hand axe (39, 38, D:5) 7 stones (47, 48, D:5) 3 stones (50, 15, D:5) 5 curare-tipped darts Level 6 of the Dungeon (2, -24, D:6) a +0 dagger (23, -34, D:6) a +2 robe of resistance (30, -13, D:6) 3 stones (36, 11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 short sword a +0 short sword 3 stones a +0 short sword a +0 short sword a curare-tipped dart (1, -3, D:7) a +0 giant club a +0 giant club (1, 0, D:7) a +0 short sword (5, -6, D:7) 5 stones (14, -5, D:7) a book of Storms (20, 18, D:7) a scroll of poison (21, 1, D:7) a +0 leather armour (22, -10, D:7) a +0 ring mail (23, -7, D:7) a +0 scale mail (25, -5, D:7) a +0 chain mail (26, -7, D:7) a +0 hand axe 3 stones a +0 scale mail (30, -7, D:7) 6 boomerangs (31, -10, D:7) a +0 trident (31, 21, D:7) 3 stones (43, -1, D:7) a +0 club (43, 0, D:7) a +0 club a +0 whip a +0 club a +0 whip a +0 leather armour (43, 1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 plate armour a +0 mace (1, -6, D:8) 4 stones (1, -1, D:8) a +0 long sword (1, 0, D:8) a +0 whip a +0 leather armour a +0 flail (12, -14, D:8) a +1 ring mail of cold resistance a +2 scimitar of flaming (13, -7, D:8) a +0 trident (16, -16, D:8) a +0 short sword (18, -2, D:8) an amulet of the acrobat (19, -2, D:8) the +1 shortbow of Guschihu {flame, rC+ rN++ Dex+5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). rC: It protects you from cold. rN: It greatly protects you from negative energy. (21, 18, D:8) a +0 shortbow (22, 5, D:8) a scroll of poison (22, 22, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (26, -33, D:8) 2 stones (26, -29, D:8) 4 stones (27, -29, D:8) a +0 ring mail (27, 13, D:8) a +0 ring mail (31, 19, D:8) a +0 plate armour (34, -6, D:8) 5 stones (36, -5, D:8) a +2 leather armour of poison resistance (40, -16, D:8) 5 large rocks (41, -16, D:8) a +0 short sword a +0 short sword a +0 dagger a +0 club (42, -16, D:8) a +0 dagger 4 poisoned darts (43, -16, D:8) a +0 dagger a +0 whip of draining 3 poisoned darts (44, 0, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, 9, D:9) 7 stones (6, 26, D:9) a +0 short sword an orc corpse (skeletalised by now) (7, 26, D:9) a +0 dagger a +0 dagger of draining a +0 robe an orc corpse (skeletalised by now) (7, 27, D:9) a +2 vampiric dagger a +0 robe an orc corpse (skeletalised by now) (10, 0, D:9) a +0 flail a gnoll corpse (11, -6, D:9) the +0 robe of Maile {Harm} Harm: It increases damage dealt and taken. (unseen) (12, 0, D:9) a +0 battleaxe (still there?) a +0 robe (still there?) a +2 battleaxe of freezing (still there?) a +0 robe (still there?) a +0 flail (still there?) a +4 dagger (still there?) a +0 robe (still there?) a +1 falchion (still there?) a +0 robe (still there?) (13, -1, D:9) a +0 whip the Ecumenical Temple