Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 4981134487373642282 829 Grillzange the Magician (level 8, -2/56 HPs) Began as a Djinni Conjurer on Nov 28, 2022. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:11:04 (4153 turns). Grillzange the Magician (Djinni Conjurer) Turns: 4153, Time: 00:11:05 Health: -2/56 AC: 3 Str: 6 XL: 8 Next: 18% Gold: 206 EV: 13 Int: 21 God: Ashenzari [......] SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ f - amulet of the acrobat HPRegen 0.29/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) l - the +4 scale mail "Dyast" {Drain Str+4 Slay+6 Stlth+} (You found it on level 2 of the Dungeon) Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. m - a +0 helmet (worn) Jewellery f - an amulet of the acrobat (around neck) n - a ring of protection from fire Wands i - a wand of flame (16) Scrolls k - a scroll of poison {unknown} Potions b - 2 potions of mutation {unknown} d - a potion of cancellation {unknown} e - a potion of ambrosia {unknown} g - 3 potions of degeneration {unknown} h - 2 potions of berserk rage {unknown} j - 2 potions of curing {unknown} p - a potion of attraction {unknown} q - a potion of might {unknown} Skills: + Level 3.2 Fighting + Level 4.4 Dodging - Level 1.5 Stealth - Level 6.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 1% 3 d - Fulminant Prism Conj/Hex 16% 3d11 7% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 7% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Momentum Strike Conj/Tloc 66% 3d9 1% 2 h - Call Canine Familiar Summ 33% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Shops: D:2 : Annotations: D:4 Blork the orc, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. The mystic blast hits the centaur. The centaur is severely wounded. The centaur is knocked back by the mystic blast. You are no longer locked in place. The centaur shoots an arrow. The arrow misses you. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - centaur The zap hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #......# #..# #..##..# #..#..# #..##..#.....#.)# ###..)c..'.....#..) . ##Y...Y...#######.## ....##.c######## #..# .........# #.## .#.#####.# ######.# #.#####@### #...##.# ..........# #......# ..#####.#.#####......# #.....#.#......# ##....)#.#......# ...........######.### ###...)..#.# #.##. ##.....#.# #.##. ...#..##.# #.##. You could see an ice beast and a centaur. Vanquished Creatures 2 ogres (D:5) A necrophage (D:4) 2 scorpions A howler monkey (D:4) 3 hounds A jelly (D:5) An orc priest (D:4) An iguana (D:5) Ijyb (D:5) 4 orc wizards 3 adders (D:2) An ufetubus (D:4) 2 worms A dart slug (D:3) 16 orcs 12 ball pythons 12 bats 7 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 4 quokkas 3 frilled lizards (D:2) 4 kobolds 8 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grillzange the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Grillzange set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 424 | D:1 | Found a faded altar of an unknown god. 577 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 577 | D:1 | Learned a level 1 spell: Shock 675 | D:1 | Reached skill level 4 in Spellcasting 728 | D:2 | Found Jazuarch's Book Shoppe. 749 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1170 | D:2 | Identified the +4 scale mail "Dyast" {Drain Str+4 Slay+6 | Stlth+} 1738 | D:3 | Found a bloodstained altar of Trog. 1950 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1950 | D:3 | Learned a level 2 spell: Momentum Strike 2046 | D:3 | Reached skill level 5 in Spellcasting 2212 | D:3 | Reached XP level 6. HP: 27/40 MP: 0/0 2704 | D:4 | Reached skill level 6 in Spellcasting 2704 | D:4 | Reached XP level 7. HP: 9/45 MP: 0/0 2704 | D:4 | Learned a level 3 spell: Call Canine Familiar 2873 | D:4 | Noticed Blork the orc 2879 | D:4 | Noticed Sigmund 3059 | D:4 | Found a staircase to the Ecumenical Temple. 3084 | Temple | Entered the Ecumenical Temple 3100 | Temple | Became a worshipper of Ashenzari the Shackled 3284 | D:5 | Entered Level 5 of the Dungeon 3292 | D:5 | Reached skill level 1 in Fighting 3957 | D:5 | Noticed Ijyb 3969 | D:5 | Killed Ijyb 3970 | D:5 | Reached XP level 8. HP: 25/55 MP: 0/0 4153 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms, serial_curves, eino_curves_01, eino_curves_01, hellmonk_ecumenical_altar_run_dry, minmay_box_of_dots D:2: layout_basic, serial_shops, shop, minmay_goblin_kobold_house D:3: layout_basic, lemuel_round_altar, lemuel_tele_altar, nicolae_overflow_hidden_temple D:4: layout_cave_pools, minmay_temple_entry_glass, chequers_serial_rivers_small_b, uniq_sigmund, uniq_blork_the_orc D:5: minmay_clustersquares, layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, gammafunk_ghost_arena, uniq_ijyb Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.3 Fighting | 2 3 | 3.2 Dodging | 3 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 12 | | || 12 Punch | 1 | | || 1 Cast: Magic Dart | 52 | 126 | 62 || 240 Searing Ray | 1 | 7 | 13 || 21 Shock | | 4 | 9 || 13 Call Canine Famil | | | 3 || 3 Iskenderun's Myst | | | 3 || 3 Dazzling Flash | | | 2 || 2 Use: Scroll | | | 5 || 5 Armor: Robe | 15 | 14 | 4 || 33 Dodge: Dodged | 23 | 38 | 35 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4157 | 3962 | 195 | 877 | 2527 | 6 | 692.8 | Dungeon | 3984 | 3847 | 137 | 779 | 2527 | 5 | 796.8 | Temple | 172 | 114 | 58 | 98 | 0 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1385 daAuts D:2: 891 daAuts D:5: 868 daAuts D:1: 727 daAuts Temple: 172 daAuts D:4: 111 daAuts