Grim Level 1 of the Dungeon (0, 0, D:1) 11 arrows (-8, 7, D:1) 11 arrows (-7, 10, D:1) a +0 club (4, 10, D:1) a +0 club (38, 12, D:1) a +0 short sword (7, 14, D:1) a +0 short sword (35, 18, D:1) a +0 club (1, 23, D:1) a +0 club (28, 23, D:1) a +0 club (17, 26, D:1) a +0 dagger (28, 29, D:1) a +0 mace (29, 32, D:1) 2 stones (28, 33, D:1) a stone (29, 33, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 0, D:2) 9 poisoned needles (7, 2, D:2) 14 stones (7, 3, D:2) 10 sling bullets of frost (-8, 6, D:2) 17 bolts (12, 8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (6, 9, D:2) a +0 club a +0 club a +0 halberd (6, 10, D:2) a +0 flail (-2, 11, D:2) a rotting goblin corpse (7, 11, D:2) a +0 dagger (12, 16, D:2) a +0 club (12, 18, D:2) a +0 mace (-27, 27, D:2) a rat corpse (rotten by now) (0, 29, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 5, D:3) a +0 bardiche (4, 5, D:3) a rat corpse (-22, 8, D:3) a +0 cloak (-15, 11, D:3) an adder corpse (-14, 13, D:3) a +0 short sword (-1, 13, D:3) a +0 helmet