Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-28, 4, D:1) 2 stones (-31, 5, D:1) a +0 dagger (-30, 5, D:1) a +0 whip a stone (-6, 5, D:1) a +0 mace (0, 7, D:1) 24 stones (-1, 9, D:1) a cursed -1 dagger (1, 9, D:1) a +0 club (5, 12, D:1) 19 stones (-4, 13, D:1) 16 arrows (1, 13, D:1) 18 stones (25, 15, D:1) a +0 leather armour (-9, 17, D:1) a +1 dagger of venom 4 stones (-11, 18, D:1) a stone (-13, 19, D:1) 2 stones (17, 28, D:1) a +0 leather armour (8, 38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (29, 0, D:2) a +0 dagger (40, 2, D:2) a +0 spear (39, 9, D:2) a stone (40, 9, D:2) a stone (37, 12, D:2) a +0 whip (40, 12, D:2) a +0 dagger (23, 17, D:2) a +0 club (42, 17, D:2) 18 stones (47, 24, D:2) 20 arrows of flame (43, 37, D:2) a +0 trident (46, 52, D:2) an uncursed ring of teleport control Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (19, 8, D:3) a tomahawk (-17, 9, D:3) a +0 mace (18, 9, D:3) a tomahawk (-10, 16, D:3) a +0 short sword (-26, 17, D:3) a +0 dagger (12, 21, D:3) a cursed -3 flail a +0 ring mail (11, 25, D:3) a +0 falchion a +0 mace a +0 leather armour (1, 30, D:3) 16 sling bullets