Grim Level 1 of the Dungeon (18, 9, D:1) a +0 club (-12, 14, D:1) a +0 ring mail (-3, 14, D:1) a +0 spear (14, 27, D:1) a +0 club (-23, 33, D:1) a +0 club (-3, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour 15 arrows (-35, 5, D:2) a +0 dagger (-31, 23, D:2) a +0 cutlass (-51, 26, D:2) 8 stones (-38, 35, D:2) a +0 club (-20, 35, D:2) 15 sling bullets (-20, 38, D:2) a +0 dagger (-19, 38, D:2) a bat corpse (skeletalised by now) (-18, 41, D:2) a +0 dagger (-45, 42, D:2) a +0 ring mail (3, 50, D:2) a rat corpse (skeletalised by now) (-56, 51, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 1, D:3) a +0 club a kobold corpse (rotten by now) (20, 3, D:3) a chunk of ball python flesh (28, 3, D:3) a scroll of identify (8, 6, D:3) 24 stones