Grim Level 1 of the Dungeon (-10, 12, D:1) a +0 club (-21, 14, D:1) 11 arrows (-31, 17, D:1) a +0 leather armour (-37, 18, D:1) a +0 dagger (-38, 22, D:1) a +0 club (-14, 23, D:1) a +0 club 5 poisoned sling bullets (-18, 32, D:1) a +0 dagger (-31, 35, D:1) 19 arrows (-61, 37, D:1) a +0 club (-45, 50, D:1) a +0 spear a +0 ring mail Level 2 of the Dungeon (3, 1, D:2) 26 stones 2 scrolls of random uselessness a +0 hat (-20, 2, D:2) 10 stones (-19, 2, D:2) a +0 dagger (-20, 3, D:2) a +0 robe (24, 8, D:2) a +0 robe (-20, 10, D:2) 5 stones (-9, 10, D:2) a +0 club (10, 12, D:2) a +0 ring mail (11, 16, D:2) 21 stones (19, 22, D:2) a +0 club (36, 24, D:2) a +0 club (31, 34, D:2) a +0 club (31, 35, D:2) a +0 trident a +0 hunting sling a +0 leather armour (-10, 36, D:2) a +0 club (14, 36, D:2) a +0 dagger (-9, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-56, 4, D:3) a +0 dagger (-33, 10, D:3) a +0 leather armour (-1, 15, D:3) a +0 dagger (-17, 19, D:3) a +0 flail of holy wrath (-15, 19, D:3) a +0 hand axe a +0 scale mail a +0 hand axe (-13, 20, D:3) a +0 mace a +0 leather armour (-25, 21, D:3) 15 arrows (-31, 39, D:3) a +0 falchion (-32, 44, D:3) a +0 club (-33, 47, D:3) a +0 club (-12, 47, D:3) a +0 leather armour (-7, 47, D:3) a +0 whip (-12, 55, D:3) 17 stones Level 4 of the Dungeon [Shop] Shiewaij's Jewellery Shop an uncursed amulet of warding (210 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of fire (350 gold) an uncursed ring of sustain abilities (245 gold) an uncursed ring of fire (350 gold) a +5 ring of intelligence (576 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of ice (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of teleport control (700 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of stasis (245 gold) an uncursed amulet of resist corrosion (280 gold) a +2 ring of protection (140 gold) a +3 ring of intelligence (219 gold) [Shop] Louckuna's Distillery a potion of curing (28 gold) a potion of brilliance (35 gold) a potion of haste (98 gold) a potion of curing (28 gold) a potion of lignification (28 gold) a potion of curing (28 gold) a potion of poison (14 gold) a potion of restore abilities (42 gold) a potion of magic (77 gold) a potion of curing (28 gold) a potion of cancellation (77 gold) a potion of lignification (28 gold) a potion of mutation (35 gold) [Shop] Muletirph's Magic Scroll Shop a scroll of random uselessness (12 gold) a scroll of identify (24 gold) a scroll of acquirement (624 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (8, 1, D:4) 2 needles of slowing (38, 3, D:4) a +0 spear (36, 4, D:4) a +0 flail (37, 9, D:4) a throwing net (30, 12, D:4) a +0 leather armour (31, 13, D:4) 4 javelins (23, 14, D:4) a +0 long sword (34, 24, D:4) a +0 hammer (39, 26, D:4) 23 arrows (4, 28, D:4) a +0 club (46, 28, D:4) 12 sling bullets (42, 31, D:4) a +0 giant spiked club (1, 32, D:4) a +0 club (27, 33, D:4) a +0 hand axe (2, 38, D:4) a scroll of noise (25, 40, D:4) a +0 club (39, 41, D:4) a +0 leather armour (6, 43, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (-44, 18, D:5) a +0 club (-21, 33, D:5) 7 tomahawks (18, 33, D:5) a +0 ring mail (-36, 39, D:5) a +0 dagger (-21, 40, D:5) a +0 short sword (-13, 47, D:5) a +0 hand axe (-12, 47, D:5) a tomahawk a +0 club (-11, 47, D:5) a +0 robe a cursed -2 dagger (-8, 48, D:5) a +0 scale mail a +0 hand axe (-7, 48, D:5) a +0 robe a +0 dagger of electrocution (16, 48, D:5) a +0 hand axe (-7, 49, D:5) a +0 club (-3, 50, D:5) a tomahawk (13, 54, D:5) a cursed -2 giant club Level 6 of the Dungeon [Shop] Oseuh's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) 3 scrolls of enchant weapon (247 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) (0, 0, D:6) a +0 dagger (2, 6, D:6) a +0 scale mail a cursed -1 flail (39, 6, D:6) 7 tomahawks (19, 11, D:6) a +0 ring mail (4, 17, D:6) a +0 ring mail (11, 17, D:6) a +0 shortbow (4, 18, D:6) a +0 club (4, 31, D:6) 25 stones (7, 31, D:6) 7 arrows Level 7 of the Dungeon (20, 1, D:7) a +1 dagger of venom a +0 robe (14, 2, D:7) a +3 quarterstaff of chaos an uncursed ring of positive energy a +0 quarterstaff a scroll of noise a potion of degeneration a +0 dagger a +0 robe (20, 2, D:7) a +0 dagger (33, 2, D:7) 15 steel sling bullets (20, 3, D:7) a +0 club (22, 3, D:7) a +0 club (35, 9, D:7) 24 stones (42, 10, D:7) a +0 hand axe a +0 animal skin (2, 15, D:7) 19 stones (31, 17, D:7) a +0 club (32, 17, D:7) a +0 robe a +0 dagger (33, 18, D:7) a +0 robe a +0 dagger (35, 18, D:7) a cursed -2 dagger (20, 19, D:7) a +0 plate armour (11, 27, D:7) a +0 ring mail (13, 33, D:7) a cursed -1 club (10, 35, D:7) a +0 robe a +2 dagger of venom (13, 35, D:7) a +0 chain mail a +0 trident (17, 35, D:7) a +0 club (21, 35, D:7) 2 tomahawks (15, 36, D:7) 2 tomahawks a +0 flail (7, 37, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (21, 2, D:8) 13 arrows of frost (30, 9, D:8) 13 bolts (13, 11, D:8) 21 stones (4, 13, D:8) a +0 halberd (2, 16, D:8) a +2 leather armour of positive energy (unseen) (6, 18, D:8) a +0 ring mail (unseen) (5, 19, D:8) a +0 spear of venom (49, 19, D:8) a cursed +0 scale mail (13, 26, D:8) a +0 ring mail a +0 club (51, 32, D:8) 13 sling bullets (-2, 44, D:8) a +0 cloak (23, 48, D:8) a +0 short sword (-7, 50, D:8) a +0 giant club a +0 giant club (5, 50, D:8) a +0 spear (11, 51, D:8) 16 stones (5, 52, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Criacke's Assorted Antiques a potion of restore abilities (26 gold) a +4 scale mail (116 gold) a +0 broad axe (116 gold) an uncursed ring of wizardry (870 gold) a scroll of remove curse (87 gold) a +1 helmet (130 gold) a sack of spiders (580 gold) the +6 halberd of Agony {chop, rElec rC+ rN+} (261 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 hand crossbow (101 gold) a +0 cutlass (116 gold) a scroll of identify (58 gold) (0, 0, D:9) a +0 long sword a +0 leather armour (1, 9, D:9) a +0 cloak (-31, 13, D:9) a cursed -3 club a +0 dagger a +0 leather armour a +0 short sword a +0 plate armour (-31, 15, D:9) a +0 flail a +0 dagger a +0 robe (-32, 20, D:9) an uncursed ring of invisibility an uncursed ring of positive energy (-22, 21, D:9) a +0 dagger of holy wrath (-5, 32, D:9) a +0 club a cursed +0 leather armour (-5, 36, D:9) a +0 giant club (-23, 38, D:9) a +0 giant club (-1, 38, D:9) 26 arrows (2, 48, D:9) a +1 dagger of distortion a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a cursed +0 leather armour (-12, 1, D:10) a +0 giant spiked club (-2, 1, D:10) a +0 giant spiked club (-1, 1, D:10) a cursed -2 giant spiked club a +0 great mace (6, 10, D:10) a plain deck of defence (-39, 11, D:10) a +0 hand axe (-12, 17, D:10) a +0 leather armour a +0 flail (0, 19, D:10) 12 bolts a +2 hand crossbow of flaming a +0 short sword (-25, 22, D:10) 4 tomahawks (-3, 25, D:10) an uncursed ring of teleportation (12, 27, D:10) 26 stones (-12, 29, D:10) a +0 giant club (-29, 34, D:10) a +0 falchion (-20, 35, D:10) a +0 flail (21, 38, D:10) 14 poisoned arrows (-2, 44, D:10) a yak corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (-33, 17, Lair:1) a worker ant corpse (-35, 20, Lair:1) a worker ant corpse (-17, 21, Lair:1) 13 gold pieces (2, 30, Lair:1) a +0 robe (-6, 46, Lair:1) a +0 leather armour