Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 club (48, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 10, D:1) 5 large rocks (32, 11, D:1) a +0 club (49, 12, D:1) 22 stones (41, 13, D:1) a rotting rat corpse (43, 13, D:1) a stone (51, 16, D:1) 3 stones (37, 17, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, 17, D:1) a +0 ring mail (30, 18, D:1) 11 stones (50, 19, D:1) a +0 dagger (38, 21, D:1) 13 arrows (28, 26, D:1) an uncursed amulet of guardian spirit (52, 26, D:1) a +0 mace (11, 32, D:1) a stone (13, 33, D:1) a stone (41, 33, D:1) a +0 leather armour (42, 34, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (4, 4, D:2) a hobgoblin corpse (rotten by now) (-16, 5, D:2) a giant newt skeleton (10, 5, D:2) a cursed +0 short sword (-24, 6, D:2) a +0 whip (-14, 10, D:2) a +0 club (10, 31, D:2) a +0 ring mail (6, 38, D:2) 3 stones a kobold corpse (-18, 44, D:2) 17 bolts (-27, 47, D:2) a +0 war axe (-26, 47, D:2) a +0 whip (-12, 47, D:2) a +0 scale mail (-19, 49, D:2) a +0 club (unseen) (-18, 49, D:2) a +0 club