Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (-3, 2, D:1) 21 stones (-2, 2, D:1) a +3 leather armour (-17, 5, D:1) a +0 ring mail (7, 6, D:1) 24 bolts (-34, 8, D:1) a +0 leather armour (8, 8, D:1) a +0 buckler (5, 10, D:1) 21 stones (-25, 14, D:1) a +0 club (5, 19, D:1) a +2 spear of venom (8, 21, D:1) a +0 hand axe (15, 30, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club a hobgoblin skeleton (17, 0, D:2) a +0 robe (-2, 7, D:2) 19 stones a +0 leather armour (1, 8, D:2) a stone (2, 8, D:2) a +0 scythe a +0 robe (-39, 9, D:2) a +0 whip (-27, 9, D:2) a +0 leather armour (3, 9, D:2) a stone (4, 35, D:2) 16 poisoned needles (-15, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 0, D:3) a +0 ring mail (28, 1, D:3) 17 stones (40, 4, D:3) a giant cockroach corpse (40, 5, D:3) a +0 dagger a goblin corpse (2, 6, D:3) a bread ration (14, 6, D:3) a +0 club (16, 6, D:3) a +0 club a kobold corpse (45, 9, D:3) a +0 war axe (46, 20, D:3) a +0 dagger a +0 scale mail (47, 21, D:3) a +0 club (46, 27, D:3) a bat skeleton