Grim Level 1 of the Dungeon (0, 5, D:1) a +0 mace (-42, 7, D:1) a +0 scale mail (-28, 10, D:1) a +0 leather armour (-37, 13, D:1) 19 stones (7, 13, D:1) a +0 dagger (-32, 14, D:1) a +0 club (-9, 16, D:1) a +0 dagger (-4, 16, D:1) 14 stones (-46, 22, D:1) a +0 robe (-45, 22, D:1) 15 sling bullets (-16, 23, D:1) a +0 club (-10, 25, D:1) a +0 whip (-6, 25, D:1) a +0 club (-36, 30, D:1) 9 poisoned needles (-11, 33, D:1) a +0 club (-38, 38, D:1) a +0 club (-16, 38, D:1) a +0 ring mail (-37, 40, D:1) a +0 plate armour (-13, 40, D:1) a +0 dagger (-27, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (37, 1, D:2) a +0 dagger (-8, 4, D:2) 19 arrows (0, 4, D:2) a cursed +0 helmet (18, 6, D:2) 21 arrows (-4, 18, D:2) 5 javelins (-4, 21, D:2) 15 stones (40, 27, D:2) a +0 scale mail (43, 36, D:2) a +0 robe (26, 41, D:2) a beef jerky (-2, 49, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 short sword of flaming a goblin corpse (skeletalised by now) (3, 4, D:3) 24 stones (0, 10, D:3) a +0 short sword (unseen) (-7, 13, D:3) a +0 dagger (0, 17, D:3) a +0 club an orc corpse (skeletalised by now)