Grim Level 1 of the Dungeon (0, 0, D:1) 25 arrows (36, 1, D:1) 6 stones (-1, 2, D:1) a +0 dagger (5, 6, D:1) a +0 club (25, 11, D:1) a +0 dagger (24, 29, D:1) 17 bolts (-15, 49, D:1) a +0 club Level 2 of the Dungeon (-4, 8, D:2) a stone (23, 16, D:2) a potion of heal wounds (16, 20, D:2) 2 stones (17, 21, D:2) 2 stones (18, 24, D:2) a stone (20, 27, D:2) a throwing net (-5, 31, D:2) a +0 club (10, 31, D:2) 16 stones Level 1 of the Abyss (0, 0, Abyss:1) a potion of ambrosia (7, 2, Abyss:1) a potion of curing (15, 9, Abyss:1) 27 gold pieces (9, 11, Abyss:1) the +2 leather armour of Amorality {rElec Int+1 Curse} It affects your intelligence (+1). It insulates you from electricity. It may recurse itself when equipped. (12, 12, Abyss:1) a scroll of vulnerability