Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 1, D:1) a cursed -2 club (4, 2, D:1) a hobgoblin corpse (-21, 6, D:1) a +0 club a hobgoblin corpse (-12, 17, D:1) a bat skeleton (-5, 17, D:1) a giant cockroach corpse (-24, 19, D:1) a +0 whip (-7, 19, D:1) a rat skeleton (-13, 22, D:1) a beef jerky (-45, 24, D:1) 13 stones (-38, 24, D:1) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (-37, 24, D:1) a giant newt corpse (skeletalised by now) (-17, 26, D:1) 12 stones (-9, 26, D:1) 10 arrows (-27, 28, D:1) a +0 ring mail (-55, 38, D:1) a rat corpse (skeletalised by now) (-38, 38, D:1) a +0 short sword (-29, 38, D:1) a +0 hand axe of electrocution (-23, 38, D:1) 18 arrows of frost (-42, 41, D:1) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (-30, 41, D:1) a +0 club (-11, 41, D:1) a +0 club (-3, 45, D:1) a +0 spear