Grim Level 1 of the Dungeon (40, 4, D:1) a +0 short sword (22, 8, D:1) a +0 club (8, 11, D:1) a cursed -3 club (26, 15, D:1) a +0 ring mail (20, 17, D:1) a +0 whip (-3, 18, D:1) a +0 club (-6, 19, D:1) a +0 ring mail (4, 21, D:1) a +0 club (5, 21, D:1) a +0 club (26, 22, D:1) 5 poisoned needles (36, 22, D:1) 25 sling bullets (16, 23, D:1) a +0 mace (27, 24, D:1) a +0 club (34, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (-22, 1, D:2) a +0 club (-42, 6, D:2) a +0 dagger a +0 dagger a +0 whip (-7, 6, D:2) a +0 club (-52, 10, D:2) a +0 dagger (-36, 12, D:2) 24 stones (-16, 12, D:2) a +0 buckler (-12, 14, D:2) a +0 short sword (-17, 16, D:2) a stone (-53, 17, D:2) 27 stones (-17, 17, D:2) a stone (-11, 17, D:2) 9 stones (-39, 21, D:2) a +0 war axe (-18, 21, D:2) a +0 club (-31, 27, D:2) a +0 dagger (-8, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (-23, 14, D:3) 7 curare-tipped needles (-6, 20, D:3) a +0 dagger (-2, 20, D:3) a stone (-1, 21, D:3) a stone a giant cockroach corpse (0, 21, D:3) a stone (-35, 22, D:3) a +0 short sword (-11, 26, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a poisoned tomahawk (7, 26, D:4) 15 stones (0, 31, D:4) a +0 short sword