Grim Level 1 of the Dungeon (0, 0, D:1) 14 stones (46, 1, D:1) 16 stones (3, 7, D:1) a +0 dagger (7, 9, D:1) 18 stones (39, 10, D:1) a +1 dagger of venom (31, 13, D:1) a +0 club a +0 dagger (28, 16, D:1) a +0 club (37, 18, D:1) a +0 hand axe (8, 19, D:1) 15 stones (-1, 20, D:1) a +0 dagger of holy wrath (41, 20, D:1) 13 arrows (15, 21, D:1) a +0 club (9, 27, D:1) a +0 club (53, 27, D:1) 32 stones (35, 41, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 22 bolts (-29, 22, D:2) a +0 dagger (8, 28, D:2) a +0 hammer (7, 30, D:2) a +2 quarterstaff of chaos (-22, 31, D:2) a +0 club (-8, 39, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet (-8, 40, D:2) a +0 dagger (23, 46, D:2) 13 stones (7, 55, D:2) a +0 leather armour (-21, 59, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (13, 1, D:3) a +0 plate armour (5, 5, D:3) a +0 club (6, 7, D:3) a +0 club (0, 16, D:3) a cursed -1 leather armour (35, 17, D:3) a cursed +0 ring mail (-23, 22, D:3) a +0 club (-24, 23, D:3) a cursed -2 dagger (21, 30, D:3) a +0 falchion (-8, 34, D:3) a +0 dagger (3, 34, D:3) a +0 short sword (19, 35, D:3) 17 poisoned needles (-16, 36, D:3) 25 stones (11, 53, D:3) a +0 dagger a +0 blowgun 9 poisoned needles (-2, 54, D:3) a +0 leather armour (12, 55, D:3) 2 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 22 bolts (9, 12, D:4) a cursed -2 dagger a +0 robe (10, 12, D:4) a +0 whip (11, 12, D:4) a +0 mace (12, 12, D:4) a +0 spear (11, 13, D:4) a +0 dagger a +0 robe (-17, 17, D:4) a +0 giant spiked club (-2, 18, D:4) a +0 mace (-1, 18, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 ring mail (25, 36, D:4) a +0 giant spiked club (-13, 37, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) 11 arrows (-32, 14, D:5) a +0 club (-30, 14, D:5) a +0 falchion a +0 leather armour (-10, 14, D:5) 21 bolts (-9, 14, D:5) 12 steel sling bullets (-33, 15, D:5) a +0 hand axe (-32, 15, D:5) a +0 scale mail a +0 leather armour (-29, 15, D:5) a +0 hunting sling (-22, 19, D:5) 13 bolts (-19, 21, D:5) 20 stones (6, 22, D:5) 29 arrows (32, 22, D:5) a cursed -1 club a +0 scale mail (30, 25, D:5) a +0 dagger a +0 leather armour (-31, 27, D:5) a +0 club (-27, 32, D:5) 18 sling bullets (-18, 32, D:5) a +0 whip (-16, 32, D:5) a +0 club (-15, 33, D:5) 2 stones (-9, 33, D:5) a +0 dagger (0, 34, D:5) a +0 battleaxe of freezing (-25, 41, D:5) an uncursed staff of summoning (24, 41, D:5) a +0 falchion (5, 54, D:5) 3 tomahawks (10, 59, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) the +3 dagger "Tippet" {freeze, MR+ Int+4 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (-21, 7, D:6) a +0 dagger (-37, 10, D:6) a +0 ring mail (-41, 11, D:6) a +0 club (3, 11, D:6) a +0 cloak (-13, 12, D:6) a +0 falchion 3 tomahawks a +0 ring mail (-13, 13, D:6) a +0 mace a +0 chain mail a +0 club 3 tomahawks of returning a +0 chain mail a +0 trident a +0 chain mail (-13, 14, D:6) a +0 mace (-7, 21, D:6) a +0 scale mail (-36, 23, D:6) a +0 flail a +0 chain mail a +0 club a +0 ring mail a +0 ring mail (-34, 23, D:6) a +0 dagger (-9, 25, D:6) a +0 leather armour (-29, 28, D:6) a +0 mace (-22, 34, D:6) a cursed -3 club (7, 41, D:6) a +1 flail of venom (7, 42, D:6) a +0 giant club (-49, 44, D:6) a +0 hand axe (-47, 44, D:6) a +0 mace a +0 leather armour (-37, 45, D:6) a +0 club (-4, 45, D:6) 14 silver sling bullets (-17, 47, D:6) a +0 shortbow 17 arrows (-6, 47, D:6) a +0 pair of boots (-16, 49, D:6) an arrow (-16, 50, D:6) 2 arrows (-15, 51, D:6) an arrow (-40, 57, D:6) a stone (-35, 57, D:6) a +0 long sword 11 stones a +0 plate armour (-38, 58, D:6) a stone Level 7 of the Dungeon (-1, 1, D:7) a +0 leather armour a +0 falchion (0, 1, D:7) a cursed -3 dagger (5, 1, D:7) a +0 leather armour (-42, 5, D:7) a +1 flail of crushing a +0 ring mail (-19, 25, D:7) a +0 club (-39, 30, D:7) 19 poisoned needles (-40, 31, D:7) a +0 halberd a +0 robe (-29, 31, D:7) the +3 leather armour of Satisfaction {Str-3 Int+1 Dex+2} It affects your strength (-3). It affects your intelligence (+1). It affects your dexterity (+2). (-1, 32, D:7) 2 arrows (1, 32, D:7) an arrow (2, 32, D:7) an arrow (3, 32, D:7) an arrow (4, 32, D:7) an arrow (7, 32, D:7) 7 arrows a +0 shortbow (8, 39, D:7) a +0 hand axe (9, 40, D:7) a +0 hand axe (8, 41, D:7) a +0 hand axe (8, 43, D:7) a +0 hand axe (-7, 47, D:7) a cursed -3 club Level 8 of the Dungeon (0, 0, D:8) a potion of poison {!q} (36, 6, D:8) a +0 large shield (5, 7, D:8) 10 arrows (22, 7, D:8) a +4 dagger of electrocution a +0 robe (23, 10, D:8) a +0 short sword (26, 11, D:8) a +2 morningstar of protection (4, 15, D:8) a +0 trident (55, 16, D:8) a +0 falchion a +0 leather armour (15, 17, D:8) a +0 robe (46, 17, D:8) a +0 dagger a +0 dagger 7 stones a +0 club (47, 17, D:8) a +0 blowgun 19 poisoned needles (47, 18, D:8) a +0 whip (57, 18, D:8) a +0 dagger a +0 robe (47, 19, D:8) 2 stones (57, 19, D:8) a +0 broad axe a +0 chain mail (56, 20, D:8) a potion of lignification (6, 21, D:8) a +0 dagger (38, 25, D:8) an uncursed amulet of the gourmand (50, 30, D:8) a +2 pair of gloves (62, 37, D:8) a cursed -3 quarterstaff (55, 39, D:8) a +0 dagger Level 9 of the Dungeon (18, 0, D:9) a +0 trident (3, 6, D:9) a +0 giant club (19, 8, D:9) a +0 cloak (28, 9, D:9) a +0 shortbow 6 arrows (41, 9, D:9) a +0 dagger (25, 10, D:9) an arrow (-7, 11, D:9) a +0 ring mail (23, 11, D:9) an arrow (8, 12, D:9) a +0 long sword (21, 12, D:9) an arrow (22, 12, D:9) 3 arrows (21, 13, D:9) an arrow (-12, 18, D:9) 15 poisoned needles (2, 18, D:9) a cursed -2 hand axe a +0 leather armour (9, 18, D:9) 10 arrows of flame (26, 24, D:9) a +0 hand axe (40, 29, D:9) 2 stones (33, 33, D:9) a cursed -1 club a stone (38, 33, D:9) 19 arrows (23, 38, D:9) a +0 morningstar (16, 39, D:9) 33 sling bullets (9, 43, D:9) a +0 scale mail a +0 flail (0, 44, D:9) the +5 mace "Arafigg" {crush, rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It makes you more stealthy. (8, 44, D:9) a +0 short sword a +0 robe a +0 dagger (8, 45, D:9) a +0 morningstar (still there?) a +0 leather armour (still there?) a +0 mace (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) (9, 45, D:9) a cursed -1 hand axe (38, 45, D:9) a +0 war axe (30, 46, D:9) an uncursed ring of fire an uncursed ring of positive energy (37, 49, D:9) a +0 hand crossbow (44, 53, D:9) 8 poisoned needles Level 10 of the Dungeon (4, 2, D:10) 20 stones (6, 2, D:10) 3 large rocks (8, 2, D:10) a large rock (10, 2, D:10) a large rock (44, 4, D:10) a +0 giant spiked club a +0 giant club (5, 14, D:10) a +0 dagger a +0 robe (15, 14, D:10) 8 stones (-13, 20, D:10) a +4 hand axe (-11, 21, D:10) a cursed +0 trident (-10, 21, D:10) a +0 morningstar (4, 21, D:10) a -1 lajatang (-12, 22, D:10) a +0 trident (-10, 22, D:10) a +0 mace (-12, 23, D:10) a +0 hunting sling (31, 23, D:10) a +0 flail (42, 24, D:10) a +2 dagger of venom (-7, 25, D:10) 23 arrows (-5, 26, D:10) a +0 shortbow 23 arrows (5, 27, D:10) a +0 robe (38, 29, D:10) a +0 robe (28, 35, D:10) a +0 hand axe (-10, 37, D:10) a +0 long sword (20, 38, D:10) a stone (46, 38, D:10) a +0 ring mail (2, 39, D:10) 20 stones (3, 40, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a +0 mace (33, 5, D:11) a +0 leather armour a +0 mace a +0 dire flail 7 tomahawks of dispersal a +0 chain mail (34, 5, D:11) a +0 whip a +3 leather armour a +0 dagger a +0 robe (34, 6, D:11) 4 tomahawks (20, 7, D:11) a +0 dagger a +0 robe (-15, 8, D:11) a +1 shortbow of freezing 16 arrows (-9, 8, D:11) a +0 long sword (19, 8, D:11) a +0 dagger a +0 mace (20, 8, D:11) a +0 mace a +0 leather armour a +0 club a +0 leather armour (21, 8, D:11) a +2 vampiric war axe a +0 chain mail (-11, 9, D:11) a +0 long sword (-16, 10, D:11) an arrow (-6, 11, D:11) a +0 long sword (-16, 12, D:11) an arrow (-15, 13, D:11) a +0 long sword (-7, 13, D:11) a +0 long sword (-9, 14, D:11) a +0 giant club (unseen) (-16, 15, D:11) a +0 long sword (-15, 15, D:11) the +9 scythe "Neicoam" {venom, Str+3 Int+4 Dex+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+2). a +0 rapier (-13, 17, D:11) 4 large rocks (-11, 17, D:11) a +0 long sword (-13, 18, D:11) a +0 long sword (17, 23, D:11) a +0 club (-11, 26, D:11) a +0 dagger a +0 robe a +1 war axe of chopping a +0 dagger of venom a tomahawk a +0 ring mail (-10, 26, D:11) a +0 dagger a +0 robe (3, 30, D:11) a +0 great sword (11, 31, D:11) a +0 longbow 19 arrows (13, 33, D:11) an arrow (33, 33, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (-1, 2, Lair:1) a +0 robe (-2, 3, Lair:1) a +0 long sword (31, 9, Lair:1) a +4 quarterstaff of draining a +0 hunting sling 13 sling bullets of frost a +1 leather armour of poison resistance (27, 10, Lair:1) a sling bullet of frost (28, 10, Lair:1) a sling bullet of frost (29, 10, Lair:1) a sling bullet of frost (24, 11, Lair:1) a sling bullet of frost (3, 17, Lair:1) a +0 glaive (10, 18, Lair:1) a +0 rapier (-18, 24, Lair:1) a +0 ring mail (-7, 27, Lair:1) 23 arrows (-2, 37, Lair:1) 10 sling bullets (24, 39, Lair:1) 27 arrows (6, 53, Lair:1) 11 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of polymorph (6) (9, 6, Lair:2) a wand of flame (19) a wand of cold (9) a wand of draining (5) a wand of flame (18) a +0 cloak (18, 9, Lair:2) a +0 short sword (20, 10, Lair:2) 7 curare-tipped needles (-35, 18, Lair:2) 6 needles of paralysis (-14, 23, Lair:2) a +0 leather armour (-20, 30, Lair:2) a +0 large shield (-33, 37, Lair:2) a +0 war axe (-21, 47, Lair:2) 2 potions of lignification (-26, 48, Lair:2) 15 sling bullets of flame Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of earth (-53, 12, Lair:3) 5 large rocks (-19, 14, Lair:3) 21 arrows (-6, 20, Lair:3) a +0 flail (-44, 58, Lair:3) a +2 ring mail of magic resistance Level 4 of the Lair of Beasts (-5, 11, Lair:4) a +0 robe (11, 16, Lair:4) a +0 robe (-52, 33, Lair:4) 16 poisoned needles (-31, 38, Lair:4) a +0 scale mail (-26, 48, Lair:4) 6 sling bullets of flame Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (-13, 10, Lair:5) an uncursed amulet of warding (-31, 13, Lair:5) 4 large rocks (-4, 17, Lair:5) 13 stones (-48, 22, Lair:5) a +0 ring mail (-37, 25, Lair:5) a +0 war axe (17, 25, Lair:5) a +0 scythe (-8, 32, Lair:5) 19 sling bullets (-7, 34, Lair:5) a +0 shortbow (-20, 54, Lair:5) 19 arrows of frost Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (3, 10, Lair:6) a +0 war axe (33, 12, Lair:6) a +0 dagger (37, 12, Lair:6) 16 sling bullets (15, 16, Lair:6) 3 javelins (43, 31, Lair:6) 18 bolts (39, 34, Lair:6) 21 arrows (50, 38, Lair:6) 5 poisoned needles (38, 40, Lair:6) a +0 trident (22, 43, Lair:6) a +0 short sword (12, 45, Lair:6) 22 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 ring mail (11, 4, Lair:7) (unseen) Level 8 of the Lair of Beasts (40, 1, Lair:8) the +1 leather armour of Too Many Cooks {+Rage rPois Int+3} It affects your intelligence (+3). It protects you from poison. It lets you go berserk. (12, 38, Lair:8) a +0 pair of boots Level 6 of the Pits of Slime