Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 2, D:1) a +0 dagger (-25, 3, D:1) 24 bolts (12, 9, D:1) 2 stones (4, 13, D:1) a +0 hand axe (1, 14, D:1) a giant gecko corpse (skeletalised by now) (-12, 15, D:1) a giant gecko corpse (skeletalised by now) (-16, 16, D:1) a cursed +0 chain mail (-18, 17, D:1) a +0 hand axe (9, 18, D:1) 25 stones (-15, 21, D:1) a +0 club (-24, 23, D:1) 18 sling bullets of frost (-19, 23, D:1) a +0 club (10, 23, D:1) a +0 dagger (5, 27, D:1) a +0 dagger 5 stones (4, 29, D:1) a +0 short sword (3, 31, D:1) a +0 club (-26, 33, D:1) 13 stones (2, 33, D:1) a stone (-43, 37, D:1) a beef jerky 18 stones (-23, 39, D:1) a +0 club (7, 40, D:1) 10 arrows a giant gecko corpse (7, 41, D:1) a meat ration (13, 41, D:1) 12 sling bullets (-17, 43, D:1) 5 stones (6, 43, D:1) a giant newt corpse (-29, 49, D:1) a +1 dagger (3, 49, D:1) a +0 club a hobgoblin corpse (7, 51, D:1) a cursed -3 club a goblin corpse Level 2 of the Dungeon (0, 0, D:2) a bat corpse (-10, 15, D:2) a rat corpse